
← Units · Ranged
Imperial Archers
Attributes
Basic
- Health
- 1,764
- Strength
- 28
- Speed
- 5
- Labour
- 3.92
Attack
- Piercing damage
- 1,520
- Piercing armour pen.
- 1,436
Defence
- Piercing defence
- 343
- Slashing defence
- 276
- Blunt defence
- 189
Strength
Where this unit shines, by fight type
WIPBlob, Flank, Skirmish and Duelling ratings coming soon.
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Skills
Attack Area
Order your unit to shoot ranged weapons at the designated spot.
Precision Volley
The unit quickly looses 5 volleys of armour-piercing arrows at the enemy over 7 seconds. The arrows will be concentrated into a small area, and will damage blocking to a small degree.
Snipe
Two volleys of bodkin arrows are fired at the enemy (three volleys once upgraded). The cooldown of this skill is reset upon killing a hero. The skill is cancelled when the unit is unable to find a target.
Formations
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Wings
The unit splits into two echelons to enhance combat strength.
Guide
WIPWritten guide not up yet. The conqsite data above is live; these sections get Amya's notes later.