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Conqueror's Blade Doctrines

366 doctrines

All 366 doctrines, their effect and which unit types or units can slot them. Click a card to open it like a guide card, with the units that run that doctrine as Mandatory or Top pick straight from the unit guides. Click a unit type or unit on any card to open it in the units guide. Search by name, filter by rarity or unit type, or hide the unit-specific ones. A trailing plus number on a unit list means only the first few are shown. Wondering what to slot on a specific unit? Its unit guide has the doctrine picks.

Rarity
Unit type
  • Reduces damage taken while charging by 50%.
  • Increases movement speed by 9%.
Best on 1 unit
  • Reduces damage taken from cavalry when using Brace-type skills by 40%.
  • Increases damage versus cavalry while bracing by 16%.
Best on 4 units
  • Unlock Double Strings (Cannot be used with any other active skills except [Overwatch]).
  • Fires 2 arrows per shot for 12 seconds.
  • Cooldown 40 seconds.
Best on 2 units
  • Reduces Berserker Cooldown by 20%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • The Double Axe skill can now knock down enemy soldiers.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Reduces On Watch cooldown by 4 seconds.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases health by 360.
  • Reduces ranged damage taken by 50.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases the mobement speed of units by 9%.
  • Increases the damage of units by 10%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases slashing defence by 80 points.
  • Increases piercing defence by 80 points.
  • Increases blunt defence by 80 points.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases damage dealt to infantry by 250 points.
  • Reduces charge cooldown by 7 seconds.
Best on 1 unit
  • Deal 20% increased damage to cavalry units.
  • Deal 20% reduced damage to ranged and melee infantry units.
Best on 1 unit
  • Increases the movement speed of hero by 8% as well as piercing, slashing, and blunt damage by 100 for 18 seconds.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • In basic attack, every 6 seconds, you can trigger a heavy attack with high and effects.
  • This attack applies to the units, reducing their Piercing, Slashing, and Blunt defenses by12%, movement speed by 10% for 12 seconds, up to a maximum of 3 stacks.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 2 units
  • When the Spartan Chosen build full momentum, their normal and formation attacks can knock down enemy units.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Under [Movement Like Thunder], targets sliced by the axle blade suffer extra bleeding damage.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases damage dealt to heroes by 115.
  • If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs heroes by 13%.
  • While charging, damage increases by 6% every time damage is dealt.
  • Lasts 3 seconds.
  • Every hit on the enemy is counted separately.
  • When unit health is above 50%, damage dealt is reduced by 4% and damage received is reduced by 6%; when unit health is below 50%, damage dealt is increased by 6% and damage received is increased by 4%.
Best on 1 unit
  • Increases damage dealt to units by 125.
  • If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 14%.
  • Gain 12% lifesteal for 6 seconds after dealing damage.
  • Gain an additional 12% lifesteal for 3 seconds if health drops below 30%.
  • Damage dealt is increased by 12% when health is above 60%.
Best on 10 units
  • After every 3 attacks, the next attack s damage
  • will be increased by 11%. Every 6 attacks, 15%
  • maximum health will be restored. Every 9 attacks,
Best on 16 units
  • Increases health by 200.
  • Increases slashing damage by 90.
  • Increases piercing damage by 90.
  • Increases health by 200.
  • Increases slashing armor penetration by 70.
  • Increases piercing armor penetration by 70.
  • Bracing inflicts a bleeding effect on enemy cavalry, dealing damage equal to 16% of the enemy's maximum health plus 400 points, every 2 seconds.
  • Reduces food consumption by 60%.
  • Decreases total unit permanent losses from open world battles by 40%.
  • The unit can heal injured soldiers in any fief and in the open world via their unit profile screen.
  • Increases movement speed by 30%.
  • Increases slashing damage by 90 points.
  • Increases slashing armor penetration by 60.
Best on 3 units
  • Increases slashing damage by 110 points.
  • Increases piercing damage by 110 points.
  • Increases blunt damage by 110 points.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases max health by 6%, and [Decapitating Promotion] further boosts all types of defenses by 8%.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Enhances damage from [Sky Splitter] by 6% and grants an additional 300 block value during skill duration.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases damage dealt to heroes by 115 points.
  • Increases all armor penetration by 110 points.
Best on 17 units
  • Increases 'Claymore Strike' damage by 5%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases movement speed of Huskarls by 10%.
  • Increases Sea Surge's damage by 15%.
  • Increases Huskarl Charge's damage by 15%.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Reduce [Windstep]'s cooldown by 5 seconds.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Unlocks Ironsides: increases piercing, slashing, and blunt defence by 175 points for 12 seconds.
  • Also, while skill is in effect all types of damage are increased by 120 points.
Best on 5 units
  • Increases health by 300 points.
  • Unlocks Ironsides: increases piercing, slashing, and blunt defence by 175 points for 12 seconds.
Best on 2 units
  • Rotten wood crumbles back to dust; only this root endures, biting deep into the bone. [Blood Rose] also inflicts Weakness, reducing target Movement Speed by 10% and damage by 20% for 1s.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases movement speed by 7% Unlocks Sprint: increases movement speed by 15% for 12 seconds.
Best on 12 units
  • Increases the block-breaking value and damage during [Spartan Vengeance] by 15%.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Unlocks : Divine Gaze, Creates semi-circular totem of 8 meters at distance of 50 meters in any direction.
  • Enemies within range gain a stack of Expose, stacking up to 10 times. Stacks are lost after 5 seconds.
  • The Sunward Phalanx deals 40% increased damage against enemies with 5 stacks of Expose.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases Liao's Rangers movement speed by 7%.
  • Gives a small improvement to the unit's resistance to ranged weapons.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases the speed bonus granted by Trident Charge by 10%.
  • Increases Trident Charge's damage by 5%.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Drilled in brutal, focused volleys, the arrows fly harder and pierce deeper, striking with ruinous force from afar. [Skyfall Volley] damage and max range increased by 15%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases recovery effect of Healing Herbs by 20 per second.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Reduces short charge cooldown by 4 seconds.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Damage taken reduced by 20% for 5s after hitting an enemy with Ares Flurry.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • [Triple Shooting] Their bullets can penetrate two enemies with each enemy taking 75% damage.
  • Their shot can also knock back the enemy units.
How to get it Seasonal challenge, or the Doctrine Dash box
  • After the Cheval de Frise is deployed, their movement speed will increase by 15%.
  • The effect disappears after replenishment.
How to get it Seasonal challenge, or the Doctrine Dash box
  • While the Sprint skill is active on this unit, it will deal an extra attack that deals double damage.
  • This extra attack cannot be triggered when using active skills.
  • If this unit does not have the Sprint skill, this doctrine has no effect unless another Doctrine that adds this skill is applied first.
Best on 2 units
  • Unlocks Furious Strike.
  • The unit immediately makes an overhand strike and then advances, dealing out up to three further attacks.
  • Can attack up to 2 extra targets each time.
  • Excludes some special units
  • Effect: Increases damage to Ranged Units by 15%
  • When the firearm units are not under the move command, they will gain 'Defensive Works' after 10 seconds. 'Defensive Works' cannot be stacked; non-move commands will reset the timer but will not remove 'Defensive Works'.
  • Any move command will remove 'Defensive Works'; 'Defensive Works': When receiving long-range damage from enemy units, 70% of the damage will be converted into knockback effects, and 'Defensive Works' will be lost.
  • If the units are not under the move command, they will regain 'Defensive Works' after 10 seconds.
  • Increases damage dealt to unit by 120 points,
  • Increases all types of damage by 80 points.
Best on 68 units
  • Learns skill: Acala's Aegis
  • Effect: When active, reduces continuous damage taken by 75% and grants immunity to Dazed and Knockback.
  • Duration: Lasts 7 s.
  • Cooldown: 28 s.
Best on 1 unit
  • Enables saber cavalry units to press the attack with ease.
  • Melee attacks cause infantry Units and lance cavalry Units to deal 80% less damage and be unable to move for 2 seconds.
Best on 2 units
  • Reduces the cooldown of Highland Charge and For Freedom by 2 seconds.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Max Block +320, [Milan Armor] reduces damage taken by an extra 5%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Unlocks First Aid.
  • Alchemists give first aid to nearby allies, who will then slowly recover their health for 20 seconds.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • After using Blinding Smoke, movement speed is increased by 10% for 8 seconds.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • SlingMaster has 50% increased chance to stun enemy units.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases Damage Dealt to heroes by 85 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 9%.
  • True damage applied to every hit.
  • It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
  • Increases Damage Dealt to units by 95 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 10%.
  • True damage applied to every hit.
  • It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
  • Increases Hashashins piercing armor penetration by 70 points.
  • Increases Hashashins slashing armor penetration by 70 points.
  • Increases Hashashins blunt armor penetration by 70 points.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Supply points provide allies with 20% damage reduction and 20% movement speed.
  • The effect will disappear 8 seconds after leaving the Supply Point range.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases slashing damage by 80 points.
  • Increases slashing armour penetration by 30 points.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases Blunt damage by 50.
  • Increases Blunt armor penetration by 50.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Reduces Burning Plains cooldown by 4 seconds.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit
  • Increases the additional burning damage of [Ignition Bolt] by 40 points.
How to get it Seasonal challenge, or the Doctrine Dash box
  • A light yet rugged leather quiver that lets longbowmen carry ample arrows even on a forced march.
  • Increases Ammo by 30% Increases Movement Speed by 5%.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases slashing defence by 50.
  • Increases piercing defence by 50.
  • Increases blunt defence by 50.
  • Divine Gaze applies Expose to enemy units.
  • Uppon reaching 10 stacks, that enemy deals 30% reduced damage to the Pverwhelm attire to take effect.
How to get it Seasonal challenge, or the Doctrine Dash box
  • Increases slashing damage by 50.
  • Increases slashing armour penetration by 50.
How to get it Seasonal challenge, or the Doctrine Dash box
  • After Prepared Stance restores health to 100%, the next skill used will increase slashing damage by an additional 10%.
How to get it Seasonal challenge, or the Doctrine Dash boxBest on 1 unit

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