Rattan Marksmen portrait

← Units · Ranged

Rattan Marksmen

BT3 · MasteryRangedCrossbow
160Base Leadership
Leadership Doctrine
Standard-16% leadership134
Premium-10% leadership144

Attributes

Basic

Health
1,066
Strength
28
Speed
5
Labour
3.92

Attack

Piercing damage
1,215
Piercing armour pen.
1,226

Defence

Piercing defence
613
Slashing defence
462
Blunt defence
128

Strength

Where this unit shines, by fight type

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.

Recommended veterancyPoison Line

Increases ammo by 10%Max level 1
Each level increases piercing damage by 2%Max level 2
Increases rate of fire by 20%Max level 1
Each level increases minimum damage dealt by 10%Max level 2
Each level increases armour penetration by 5%Max level 3
Each level increases weapons range by 9%Max level 2
Each level increases minimum damage dealt by 10%Max level 2
Adds 1 crossbow bolt per volleyMax level 1
May now fire poison-tipped bolts, but cannot combine this with flaming bolts' 'Burning' effectMax level 1
Each level increases poison-tipped bolts' poison damage by 100 pointsMax level 2
May fire flaming bolts but cannot combine this with poison-tipped bolts 'Poisoned' effectMax level 1
Each level increases fire arrows' fire damage by 100 pointsMax level 2

Skills

1

Attack Area

Order your unit to shoot ranged weapons at the designated spot.

Formations

Dispersed

A loose formation that reduces unit vulnerability to ranged weapons.

Three Ranks

The unit forms three ranks. Good for concentrating fire.

Unique doctrines The unit's own doctrine slots from the game data. Amya's picks live in the guide below.

  • Poisons Doctrine VEpic

Guide

Playstyle

  1. Build guide video: https://www.youtube.com/watch?v=qJWH7IdOeaQ (doctrines at 0:30s, veterancy = Poison Line)

Doctrines

Highest level you can.

Mandatory

  • Epic Crossbow Doctrine V (Unlocks Double Shot, fires 2 bolts per shot for 8s, can’t combine with Focus Fire, 60s CD)
  • Poisons Doctrine V (+140 all AP, +60 poison DMG, stacks up to 2x)
  • New Ammo Doctrine IV (+35% ammo, +120 piercing AP)
  • Epic Crossbow Doctrine III (+23% rate of fire)
  • Gunsight Doctrine V (+40% shooting accuracy, +80 piercing DMG, likely same doctrine as “Accuracy Doctrine” on Demesne Arbalists)

Filler

  • Double Fire Doctrine V (alt for Epic Crossbow V, older Double Fire variant, fires 2 bolts for 8s, 45s CD)

Replace Double Fire by Double Shot (Epic Crossbow V), both unlock double-bolt mechanic but Double Shot has longer-CD/shorter-duration vs Double Fire’s 45s CD / +12% ROF baseline. Amya’s pick: Double Shot.