
Schutzdieners
Leadership125
Value3
Attributes
Basic
- Health
- 1,971
- Strength
- 24
- Speed
- 5
- Labour
- 3.36
Attack
- Piercing damage
- 1,452
- Piercing armour pen.
- 1,360
Defence
- Piercing defence
- 356
- Slashing defence
- 293
- Blunt defence
- 201
Strength where this unit shines, by fight type
WIPBlob, Flank, Skirmish and Duelling ratings coming soon.
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancyAll (any line works)
Each level increases piercing damage by 2%Max level 3
Each level increases piercing armour penetration by 5%Max level 3
Each level increases movement speed by 3%Max level 2
Each level increases health by 3%Max level 3
Each level reduces Blessed Arrows's cooldown by 2 secondsMax level 3
Each level increases movement speed by 3%Max level 2
Blessed Arrows restores an additional 4% Health for the targetMax level 1
Skills
Attack Area
Order your unit to shoot ranged weapons at the designated spot.
Blessed Arrows
The unit fires at a designated area. 25% of the archers will fire healing arrows, that continuously restore health for allies within an 8-meter radius.
Formations
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Wings
The unit splits into two echelons to enhance combat strength.
Doctrines
- Schutzdieners Support DoctrineRare
- Schutzdieners Blessed DoctrineRare
Guide
Playstyle
- This archer isn’t made to kill enemies, and yet it’s by far the most impactful archer unit in the game
- Wait for blob push to start. After a few seconds, press 2 onto your ally front-line: you’ll heal 30-40%+ of everything in the area (14 ally units or not), which can make you have more impact than any other unit in the game
Doctrines
Highest level you can.
Mandatory
- Unique Doc: Healing Defence Doctrine (Rare/Blue: +80 all defences for allies that receive healing)
- Unique Doc: Blessed Arrows Healing Doctrine (Rare/Blue: +25% healing rate of Blessed Arrows)
- Projectile Doctrine V (+60% ammo, +50 piercing AP)
Top Pick
- Health + Ammo Doctrine Rare doc (+300 HP, +15% ammo, Epic)
- Mobility Doctrine V (+7% movement speed, unlocks Sprint +15% for 12s)
Filler
- Tank doctrines
Don’t put
- DMG doctrines
Challenges
Tier 18 quests
- Get a kill/death ratio of 1.5 or higher with any unit in 0/6 Field or Siege Battles of any type.
- Be placed in the top 5 in 0/6 Field or Siege Battles of any type.
- Get 0/30 total kills or assists in Field or Siege Battles of any type.
- Defeat 0/1,000 enemy units in PVE battles
- Get the 'Hat-Trick' or 'A Deadly Century' badge in 0/5 Field or Siege Battles of any type.
- Join 0/6 Free Battles or win 0/6 Field or Siege Battles of any type.
- Complete 0/10 Fief Quests.
- Defeat a band of rebels 0/10 times in the open world.
Tier 28 quests
- In Field or Siege Battles of any type, get a kill/death ratio of 1 or higher with any two units 0/6 times.
- In Field or Siege Battles of any type, win 0/3 battles in a row or join 0/5 battles.
- Achieve victory in 0/5 Bandit Raids.
- Get the 'Hat-Trick' or 'A Deadly Century' badge in 0/5 Field or Siege Battles of any type.
- Deploy or destroy an artillery piece in 0/6 Field or Siege Battles of any type.
- In Field or Siege Battles of any type, you or your group members get 0/30 B+ or better ratings or get 0/6 A+ or better ratings.
- Complete 0/10 Fief Quests.
- Join 0/6 Free Battles or win 0/6 Field or Siege Battles of any type.
Tier 38 quests
- Get 0/30 total kills or assists in Field or Siege Battles of any type.
- Get an A rating or better in 0/6 Field or Siege Battles of any type.
- Join 0/6 Free Battles or win 0/6 Field or Siege Battles of any type.
- Get a Troop Kill Score of 1000 or higher in 0/3 Field or Siege Battles of any type.
- Use artillery to kill 0/100 soldiers or 0/6 heroes in Field or Siege Battles of any type.
- You or your group collectively kills a total of 240 soldiers in 0/6 Field or Siege Battles of any type.
- Raise your hero up 0/8 levels.
- Complete 0/10 Daily Quests.
Tier 48 quests
- Use Schutzdieners and win 0/6 Field or Siege battles.
- Get 0/30 total kills or assists in Field or Siege Battles of any type.
- In Field or Siege Battles of any type, win 0/3 battles in a row or join 0/5 battles.
- Get 0/4 'No Quarter' or 'Grand Bloodbath' badges in Field or Siege Battles of any type.
- Use artillery to kill 30 soldiers or 2 heroes in 0/6 Field or Siege Battles of any type.
- You or your group members get 0/10 A+ or better ratings in Field or Siege Battles of any type.
- Achieve victory in 0/5 Bandit Raids.
- Take part in 0/6 Territory War battles.