← Hero Guides · Weapon
By Amya · Updated 2026-10-26

Glaive
Loadouts
pick one columnPoleaxe Epic
Main buildThe set to craft first. 10% max health at four pieces, and it takes Strength or HP equally well.
QWarlord's GreetingWarlord's GreetingIII12sExecutes 2 spinning slashes. Each hit deals 176% Base + 1192 Slashing Damage to enemies in front and inflicts Concussed.EYour ChoiceRYour Choice
TFlying ReaperFlying ReaperIII45sLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.Effects on EnemiesIncreases damage taken by enemies hit by 20% for 4 seconds.Control RemovalRemoves Dazed and Knockdown upon use.Glaive Epic
Second pickThe epic made for this weapon. A faster Warlord's Greeting and a dismount nobody can interrupt.
QWarlord's GreetingWarlord's GreetingIII12sExecutes 2 spinning slashes. Each hit deals 176% Base + 1192 Slashing Damage to enemies in front and inflicts Concussed.EYour ChoiceRYour Choice
TFlying ReaperFlying ReaperIII45sLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.Effects on EnemiesIncreases damage taken by enemies hit by 20% for 4 seconds.Control RemovalRemoves Dazed and Knockdown upon use.Stoneguard
No epic neededRefined blue, switched on by the Heavy Edge. It shines when the body pieces roll +10 attributes.
QWarlord's GreetingWarlord's GreetingIII12sExecutes 2 spinning slashes. Each hit deals 176% Base + 1192 Slashing Damage to enemies in front and inflicts Concussed.EYour ChoiceRYour Choice
TFlying ReaperFlying ReaperIII45sLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.Effects on EnemiesIncreases damage taken by enemies hit by 20% for 4 seconds.Control RemovalRemoves Dazed and Knockdown upon use.Full Medium
Troll buildMostly a troll build for damage. No padding at all, so the August buffs land hardest and so does everything aimed at you.
QWarlord's GreetingWarlord's GreetingIII12sExecutes 2 spinning slashes. Each hit deals 176% Base + 1192 Slashing Damage to enemies in front and inflicts Concussed.EYour ChoiceRYour Choice
TFlying ReaperFlying ReaperIII45sLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.Effects on EnemiesIncreases damage taken by enemies hit by 20% for 4 seconds.Control RemovalRemoves Dazed and Knockdown upon use.Good to know
Crit value and crit damage come first now that Dragon's Ode doubles your active skill crit value. Both epic weapons are playable. On the Fearless Paladin build take the Sunbreaker, the new epic schematic, and try to get Bloodthirst Strike on it. Otherwise take the Eclipse, the normal epic, and just make a weapon rolled for every Glaive damage and penetration stat. Stoneguard is the exception either way, it needs the Heavy Edge to switch on.
- Best gender
- Male (Faster auto-attacks and sprint attacks) or Female (Faster Arc of Steel animation)
- Aiming
- Hero: Assisted no, Locked no · Units: Assisted no, Locked no
Crafting
Weapon
- Must roll
- Slashing Damage/Pen, Blunt Damage/Pen
- Aim for
- Slashing Damage~297+max 495Slashing Pen~285+max 475Blunt Damage~121+max 202Blunt Pen~194+max 323
Rule of thumb: get your main damage and penetration to 60% of max. The ceilings are the Legendary rolls on the Eclipse.
- Also good
- Crit Value, Crit Damage, STR, AGI
Armour
- Roll order
- SLeadershipLeadership increases the number of units you can take into battle, making it the best value out of every stat you could wish to get.AAHPAPiercing def / Slashing defBRest
- Attributes
- Full STR, or Full HP on the Poleaxe epic set
Sunbreaker affixes
SWorld Devourer5 tiers
- During the God of Battles effect, the damage of the first attack and all damage dealt within 3 seconds after it hits are increased by an additional 10%
- During the God of Battles effect, the damage of the first attack and all damage dealt within 3 seconds after it hits are increased by an additional 13%
- During the God of Battles effect, the damage of the first attack and all damage dealt within 3 seconds after it hits are increased by an additional 16%
- During the God of Battles effect, the damage of the first attack and all damage dealt within 3 seconds after it hits are increased by an additional 19%
- During the God of Battles effect, the damage of the first attack and all damage dealt within 3 seconds after it hits are increased by an additional 22%
ABloodthirst Strike5 tiers
- Upon killing a Hero or getting an assist, recover a total of 12%/6% maximum Health over 3 seconds, and increase movement speed by 5% for 6 seconds
- Upon killing a Hero or getting an assist, recover a total of 15%/8% maximum Health over 3 seconds, and increase movement speed by 7.5% for 6 seconds
- Upon killing a Hero or getting an assist, recover a total of 18%/10% maximum Health over 3 seconds, and increase movement speed by 10% for 6 seconds
- Upon killing a Hero or getting an assist, recover a total of 21%/12% maximum Health over 3 seconds, and increase movement speed by 12.5% for 6 seconds
- Upon killing a Hero or getting an assist, recover a total of 24%/14% maximum Health over 3 seconds, and increase movement speed by 16% for 6 seconds
BMighty Legions5 tiers
- Grants immunity to daze effects during Basic Attack; Basic Attack and Sprint damage increased by 5%
- Grants immunity to daze effects during Basic Attack; Basic Attack and Sprint damage increased by 7.5%
- Grants immunity to daze effects during Basic Attack; Basic Attack and Sprint damage increased by 10%
- Grants immunity to daze effects during Basic Attack; Basic Attack and Sprint damage increased by 12.5%
- Grants immunity to daze effects during Basic Attack; Crescent Strike · III grants immunity to crowd control effects other than "Choke"; Basic Attack and Sprint damage increased by 15%
CEndless Valor5 tiers
- During the extra damage reduction of Heat of Battle, taking damage from an enemy refreshes the duration of this extra damage reduction, extending it by up to 3 seconds
- During the extra damage reduction of Heat of Battle, taking damage from an enemy refreshes the duration of this extra damage reduction, extending it by up to 4.5 seconds
- During the extra damage reduction of Heat of Battle, taking damage from an enemy refreshes the duration of this extra damage reduction, extending it by up to 6 seconds
- During the extra damage reduction of Heat of Battle, taking damage from an enemy refreshes the duration of this extra damage reduction, extending it by up to 8 seconds
- During the extra damage reduction of Heat of Battle, taking damage from an enemy refreshes the duration of this extra damage reduction, extending it by up to 10 seconds
FSweeping Cleave5 tiers
- Reduces cooldown by 0.16 seconds for each enemy hit by Hail of Blades
- Reduces cooldown by 0.2 seconds for each enemy hit by Hail of Blades
- Reduces cooldown by 0.24 seconds for each enemy hit by Hail of Blades
- Reduces cooldown by 0.28 seconds for each enemy hit by Hail of Blades
- Reduces cooldown by 0.32 seconds for each enemy hit by Hail of Blades
FConqueror's Resolve5 tiers
- When Flying Reaper hits an enemy, reduces their damage dealt by 15% and movement speed by 10% for 4 seconds
- When Flying Reaper hits an enemy, reduces their damage dealt by 17.5% and movement speed by 15% for 4 seconds
- When Flying Reaper hits an enemy, reduces their damage dealt by 20% and movement speed by 20% for 4 seconds
- When Flying Reaper hits an enemy, reduces their damage dealt by 22.5% and movement speed by 25% for 4 seconds
- When Flying Reaper hits an enemy, reduces their damage dealt by 25% and movement speed by 30% for 4 seconds
Every line here is the official wording, from July 9 Update and Maintenance Log (2026-07-08). The S to F letter beside each name is Amya's own ranking.
Reforge your new epic weapon for 2 passives from S to B tier: get one, lock it, then reforge for the second. Do it on the right side weapon, the one that will inherit the stats from the other. Every weapon · Equipment Inheritance
Best runes this season When a slot says "Pick one", both runes are playable: take the one that fits how you play. Helm: both are playable, but I prefer Crown Soul's extra 10% unit damage reduction over Abyssal Rift's poison, unless you play a diving class. Armour: Flower War triggers on skills whose tooltip shows the DAMAGE tag without RANGED (here: Arc of Steel, Hail of Blades), and its +25% defence does not count toward the defence caps on passives. Bracers: Diving Eagle is a must if you run lance cavalry in your warband. It costs 3, so drop Yang Fire VII for it. If you don't run Buckler or Poleaxe units, take Yang Fire VII and VIII on the armour instead.
Guide
Glaive was reworked on the August 6 update and every build changed with it. Two spells are now fixed, the other two slots are free, and the ultimate is the trigger for everything else.
Warlord’s Greeting and Flying Reaper go in every build, whatever else you run. Warlord’s Greeting is your double CC and it hits far harder than it used to.
Flying Reaper
Flying ReaperLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.
Effects on Enemies:
Increases damage taken by enemies hit by 20% for 4 seconds.
Control Removal:
Removes Dazed and Knockdown upon use. is the ultimate, and the ultimate is what turns the passive on.
Using an ultimate grants Dragon’s Ode: your active skill Crit Value is doubled and every Defence type goes up by 60% for 6 seconds, and casting other skills refreshes the duration. One catch since the August 20 update: if your base Armour values add up to 2400 or less, the whole buff is halved. Play around that window rather than around your health bar. Ult in, then keep casting so the window rolls on, and you are both tankier and critting for the whole commit. Going in before you can ult is how the fight ends early.
Tips
The two middle slots are free. The picks worth them:
- Arc of Steel: one-shots now. Three sweeps around you, 166% per hit after the August buff, on a 7 second cooldown instead of 10.
- Heat of Battle: damage reduction, knockback, control cleanse and your spell-cancel tool.
- God of Battles: 22% damage for you and nearby allied units for 10 seconds, up from 15%.
- Breaker of Shields: block break and burst for duels.
What the August 6 update actually moved, so you know where the power is: Warlord’s Greeting 88% to 176% with 110% armour penetration,
Arc of Steel
Arc of SteelSwings the Glaive around, striking nearby enemies 3 times. Each hit deals 166% Base + 1270 Slashing Damage. 92% to 166% and 3 seconds off its cooldown,
Flying Reaper
Flying ReaperLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.
Effects on Enemies:
Increases damage taken by enemies hit by 20% for 4 seconds.
Control Removal:
Removes Dazed and Knockdown upon use. 575% to 748% and 10 seconds off its cooldown (trimmed to 690% on August 20),
Hail of Blades
Hail of BladesSwings the Glaive with unstoppable force, slashing enemies in front 6 times. Each hit deals 141% Base + 1234 Slashing Damage, inflicting Knockback, and dismounting enemy Heroes.
Control Removal:
Removes Dazed and Knockdown upon use. 74% to 141%,
Charge
ChargeSprints forward, increasing Piercing Defence by 20% during the sprint.
Second press:
Slashes enemies in front, dealing 141% Base + 1312 Slashing Damage, inflicting Knockdown, and dismounting enemy Heroes.
Third press::
Slashes upwards 2 more times. Each hit deals 135% Base + 1415 Slashing Damage. 88% to 141% on the first hit. Nothing here is a small number, which is why the guide changed rather than got edited.
Poleaxe Epicthe main build, and the set to craft first.
Fearless Paladin is the Poleaxe epic set, it is wearable on Glaive, and four pieces give 10% max health. Run it Full Strength or Full HP, both work: Strength if you want the August multipliers to land, HP if you want to take the engage and let Dragon’s Ode carry the defence side. On the HP version, roll health on the armour pieces rather than defence, because the defence is what the window is already giving you.
Glaive Epicthe second pick, and the epic made for this weapon.
Royal Sentry’s takes 2 seconds off Warlord’s Greeting at two pieces, and four pieces make you immune to control for 2 seconds after Combat Dismount, everything except Winded. Full Strength. You are trading Fearless Paladin’s 10% max health for a faster CC and a dismount nobody can punish.
Stoneguardthe build with no epic schematic behind it.
Stoneguard is refined blue and needs the Heavy Edge to switch it on. Three pieces cut damage taken by 20% while you are Concussed, Knocked Down or Knocked Up, and five cleanse every control effect and restore 5% HP for every 15 hits you take from units. Full Strength. It is especially worth playing if you get +10 attributes on the body pieces.
Full Mediumall the damage, and mostly a troll build.
4/4 Carnifex, so both bonuses land: 150 to each damage type, then 10 Strength, Agility, Toughness and Armour. Full Strength, no padding, and the August multipliers do the rest. Event sets that let you stack blunt bonuses belong here.
Carnifex does not need a particular weapon to switch it on, so the Eclipse goes on top and you roll it purely for damage and penetration.
You have no cushion in this one. Every mistake is the whole health bar, so it wants the Dragon’s Ode window played properly rather than as a bonus.
Playstyle
You still play around your horse. Use Right Click into a horse Turn & Attack to optimize your damage, and move your camera during Right Click to extend the swing and hit more targets.
Once dismounted, Shift-AA into block cancels the animation and lets you go straight into another Shift-AA for quick, repeated hits. The full commit on foot is Warlord’s Greeting into
Flying Reaper
Flying ReaperLeaps and strikes, dealing 633% base + 4358 Blunt Damage to enemies in the landing area. Inflicts Knockup and dismounts mounted enemies.
Effects on Enemies:
Increases damage taken by enemies hit by 20% for 4 seconds.
Control Removal:
Removes Dazed and Knockdown upon use. into a Shift-AA chain, and everything after the ultimate happens inside the Dragon’s Ode window.
Learning how to space, which spells you can cancel with
Heat of Battle
Heat of BattleUnleash inner rage to empower yourself, inflicting Knockback on nearby enemies, reducing damage taken by 18%, and granting immunity to Dazed. Lasts 13s.
Buff:
Reduces damage taken by an additional 36% for the first 3s.
Control Removal:
Removes Dazed, Knockdown, and Concussed effects upon activation., and how to stay on horse is still what makes a Glaive useful. Be pro-active, and do not lose your horse.
















