
Zykalian Militia
Leadership155
Value10
Attributes
Basic
- Health
- 2,422
- Strength
- 12
- Speed
- 6
- Labour
- 1.68
Attack
- Blunt damage
- 300
Defence
- Piercing defence
- 305
- Slashing defence
- 297
- Blunt defence
- 158
Strength where this unit shines, by fight type
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancy6 points Top / 9 points Bot. Last 2 points are personal preference: +2 Top = 288 fire DMG, +2 Bot = +40% ammo
Filled nodes show the recommended points, out of each node's max.
Increases health by 6%Max level 1
Each level increases movement speed by 3%Max level 1
Each level reduces ranged damage taken by 5%Max level 3
Hellfire now sets light to the ground, burning for 3 secondsMax level 1
Each level increases fire damage by 144Max level 3
Hellfire burns on the ground for a further 3 secondsMax level 1
Each level increases movement speed by 3%Max level 2
Increases duration of burning by 2 secondsMax level 1
Each level increases maximum range by 5 metresMax level 1
Increases ammo by 10%Max level 1
Each level increases health by 3%Max level 3
Each level increases maximum range by 5 metresMax level 1
Each level increases blunt damage from hellfire by 200Max level 3
Each level increases ammo by 20%Max level 2
Increases weapon's maximum range by 10 metresMax level 1
Skills
Throw
The unit throws hellfire at the current target. The hellfire can ignite the ground, inflicting fire damage on enemies. Every time an enemy takes hellfire damage, all their Defences will fall by 6% for 8 seconds.
Rain of Fire
The unit throws hellfire at the current target. The hellfire can ignite the ground, inflicting fire damage on enemies. Every time an enemy takes hellfire damage, all their Defences will fall by 6% for 8 seconds.
Formations
Line
The unit stands in two ranks, making it superior at making frontal attacks.
Doctrines
- Zykalian Supply DoctrineEpic
- Zykalian Grenade DoctrineRare
Guide
Playstyle
- V the front line, 2 the back line to apply debuff, then reposition / keep DPS
- Try to NOT use 1 but rather V (less ammo, more spread)
- If enemy blob has flamers / zykalian, ignore previous instructions and try to snipe them with 2 as hard priority
- Be careful about musket liquid fire, divers, fire rune
- Always cycle V and 2. Playing zykalian from far-away with only 2 is losing 50% of your dmg
- ALWAYS X-MOVE after shooting, don’t stand still
Doctrines
Highest level you can.
Mandatory
- Unit Damage Doctrine V (+120 unit DMG, +80 all-type)
- Epic Blunt Damage Doctrine (+90 blunt DMG)
- Siege Fighter Doctrine (+8% DMG in sieges)
Top Pick
- Mobility Doctrine V (+7% movement speed, unlocks Sprint +15% for 12s)
- Scorching Doctrine V (+50 burning DPS)
Filler
- Zykalian Supply Doctrine (unit-unique: +20% ammo)
- Epic Combat Doctrine (3/6/9 hits, alt for Scorching / Siege)
- Epic Leadership Doctrine (alt if needed)
Don’t put
- Blunt Pen / Hero DMG
Challenges
Tier 18 quests
- Push a siege tower to the ramparts or destroy a siege engine in 0/3 Siege Battles.
- In Siege Battles, deploy or destroy an artillery piece in 0/5 battles.
- In Siege Battles, destroy a siege ladder or acquire 15 capture points in 0/5 battles.
- In Siege or Field Battles, you or your group members get 0/20 ratings of B+ or better.
- In Siege or Field Battles, get ranked in the top 5 0/5 times.
- Win 0/5 Expeditions.
- In Free Battles, you or your group collectively kills a total of 0/30 heroes.
- In Free Battles, use artillery to kill 0/160 troops.
Tier 28 quests
- In 0/6 Siege or Field Battles, you or your group collectively kills a total of 240 soldiers.
- In Siege or Field Battles, use artillery to kill 0/180 troops.
- In Siege Battles, earn 40 capture points or interrupt a capture in 0/6 battles.
- In Siege or Field Battles, deal 0/180,000 Critical damage.
- Win 0/4 Field or Siege Battles.
- Achieve victory in 0/6 Raider Camps or Bandit Raids.
- Earn 0/60 badges.
- Kill 0/10 heroes in Deathmatch.
Tier 38 quests
- In Siege or Field Battles, use Zykalian Militia to kill 0/120 troops.
- In Siege or Field Battles, use Zykalian Militia in 0/6 battles.
- Use a trebuchet or interrupt a capture in 0/6 Siege Battles.
- In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/6 battles.
- In Field or Siege Battles, get 0/40 kills or assists.
- Complete 0/10 Fief Quests.
- Raise your hero up 0/5 Levels.
- In Expedition Mode get an A+ rating or better 0/6 times.
Tier 48 quests
- In Siege or Field Battles, use Zykalian Militia in 0/6 battles and get a K/D ratio greater than 1.
- In Siege Battles, push a siege tower to the ramparts once or interrupt a capture once in 0/4 battles.
- In Field or Siege Battles, kill 0/450 soldiers.
- In Siege or Field Battles, use Zykalian Militia in 0/3 battles and win.
- In Siege or Field Battles, you (or your group collectively) defeat 0/35 heroes.
- Using Zykalian Militia, achieve victory in 0/5 Raider Camps or Bandit Raids.
- In Expeditions, use Zykalian Militia in 0/6 battles.
- Earn 0/5 'Hat Trick' badges.