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Rattan Pikemen
85Base Leadership
Leadership Doctrine
Standard-16% leadership71
Premium-10% leadership76
Attributes
Basic
- Health
- 5,439
- Strength
- 28
- Speed
- 5.5
- Labour
- 4.48
Attack
- Piercing damage
- 933
- Piercing armour pen.
- 1,143
Defence
- Piercing defence
- 588
- Slashing defence
- 301
- Blunt defence
- 70
Strength
Where this unit shines, by fight type
WIPBlob, Flank, Skirmish and Duelling ratings coming soon.
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancyBottom Line (for poison, obvious)
Filled nodes show the recommended points, out of each node's max.
Increases movement speed by 5%Max level 1
Each level increases piercing damage by 2%Max level 2
Each level increases health by 3%Max level 2
Adds 2 more soldiers to the unitMax level 1
Each level increases armour penetration by 5%Max level 2
Increases piercing damage by 4%Max level 1
Higher chance of inflicting bonus hitsMax level 1
Each level reduces damage taken from poisoned enemies by 5%Max level 2
Attacks' additional effects can slow the targetMax level 1
Attacks' additional effects cause the targets to sustain poison damageMax level 1
Reduces damage taken from poison by 5%Max level 1
Adds 2 more soldiers to the unitMax level 1
Reduces damage taken from poison by 15%Max level 1
Poison effects can now stack up to 3 timesMax level 1
Formations
Dispersed
The unit spreads out a little to lessen the damage from ranged attacks.
Unique doctrines The unit's own doctrine slots from the game data. Amya's picks live in the guide below.
- Poisons Doctrine VEpic
Guide
Playstyle
- Their passive poison deal insane DMG & reduce DMG a lot
- Their pike has a nice range of attack. Always try to flank
- Optimize DPS by X-moving and V (V, when the auto-attack DMG pop-up appears, X-move and V again to cancel the end of the auto-attack animation)
- Their auto-attack “explodes” with poison. Main DMG is poison, so stack some poison (~4/5 auto-attacks), then back off for a few seconds and re-engage. No need to perma front-line during blob fights
The Charge doctrine is a must-have. It’s a flat DMG number (does the same vs phalanx or T2 pikes). You can win matchups you’d never expect: Iron Reapers, even Yanyuedao at their prime with the right charge.
Doctrines
Highest level you can.
Mandatory
- Pike Assault Doctrine (allows the unit to use the Pike Assault order, flat charge DMG)
- Poison Doctrine V (+140 all AP, +60 poison DMG, stacks up to 2x)
Top Pick
- Health & Blunt Defence Doctrine IV (+440 HP, +125 blunt defence)
- Health & Defence Doctrine IV (+440 HP, +40 all defences)
- Epic Leadership Doctrine (-16% leadership cost)
Filler
- Unit Damage Doctrine V (dream setup, replaces Leadership, rarely achievable since most warbands need V slotted elsewhere)
Don’t put
- Don’t put DMG but Poison V