
← Units · Ranged
Qins Footbow
Attributes
Basic
- Health
- 1,324
- Strength
- 40
- Speed
- 3.5
- Labour
- 0.08
Attack
- Piercing damage
- 1,746
- Piercing armour pen.
- 2,124
Defence
- Piercing defence
- 381
- Slashing defence
- 355
- Blunt defence
- 243
Strength
Where this unit shines, by fight type
WIPBlob, Flank, Skirmish and Duelling ratings coming soon.
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancyAll
Skills
Crossbow Setup
Set up the crossbow to attack; withdraw to exit attack state. Base cooldown: 3s
Attack Area
Attack a designated area.
Spark Detonatation
When enemy units marked with fire are within range, release this skill to shoot explosive bolts, detonationg marked enemies, dealing high damage. Base cooldown: 25s
Duble Shot
Order crossbownem to briefly double-load their weapons and fire extra arrows per shot.
Formations
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Line
A formation intended to maximise the unit's fild of fire.
Unique doctrines The unit's own doctrine slots from the game data. Amya's picks live in the guide below.
- Qin's Footbow-SparkRare
- Qin's Footbow-BlazeRare
Guide
Playstyle
Can do okish dmg to building (towers/gates/trebs), best used when holding a gate or a choke point as they are weak to diving and other ranges.
Doctrines
- Replace double fire by ls/any if needed.