Bagpipers portrait

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Bagpipers

InfantrySpecialBlue era

Not yet rated on the CBGG tier list.

90Base Leadership
Leadership Doctrine
Standard-16% leadership75
Premium-10% leadership81

Attributes

Basic

Health
6,790
Strength
6
Speed
5
Labour
0.84

Defence

Piercing defence
403
Slashing defence
420
Blunt defence
187

Strength

Where this unit shines, by fight type

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.

Each level increases health by 3%Max level 2
Each level increases movement speed by 3%Max level 2
Increases blunt defence by 3%Max level 2
Each level reduces ranged damage taken by 5%Max level 2
Each level increases slashing defence by 3%Max level 2
Reduces melee damage taken by 5%Max level 2
Each level increases piercing defence by 3%Max level 2
Every level reduces Segue's cooldown by 3 secondsMax level 2
While Segue is in effect, damage taken by Bagpipers is reduced by 5% while their movement speed is increased by 9%Max level 1
When Bagpipers take damage, 1% Health is restored every second for 5 secondsMax level 1

Skills

1

Hearts of Bravery

Increases all types of attacks of nearby allied units by 12%. After playing the same song for more than 10 seconds, this effect will increase to 16%.

2

Unbending Spirit

Increases all types of defenses of nearby allied units by 10%. After playing the same song for more than 10 seconds, this effect will increase to 13.5%.

3

Segue

Nearby allies are immune to control effects for 1 second, and receive an additional buff that lasts for 6 seconds. The type of buff depends on the song that is being played.

Formations

Line

The band forms a single rank.

Dispersed

Ideal for a performance: each musician can hear his comrade clearly.

Unique doctrines The unit's own doctrine slots from the game data. Amya's picks live in the guide below.

  • Bagpiper Marching DoctrineRare
  • Bagpiper Health DoctrineRare

Guide

WIPWritten guide not up yet. The conqsite data above is live; these sections get Amya's notes later.

Counters

Playstyle

Doctrines

Example Build

Tips & Tricks

Seasonal Challenges

Tier 1 quests8 quests
  • Knock over a siege ladder or acquire 15 capture points in 0/5 Field or Siege battle of any type.
  • Earn a Troop Kill Score of 0/3,000.
  • Earn 0/50 badges.
  • In Field or Siege battles of any type, get the Shatter the Ranks badge 0/5 times.
  • In Field or Siege battles of any type, you or your group members get 0/30 B+ or better ratings or 0/8 A+ or better rankings.
  • Raise your hero 0/6 levels.
  • Achieve victory in 0/5 Raider Camps or Bandit Raids.
  • Complete 0/10 Daily Quests.
Tier 2 quests8 quests
  • You or your group collectively kills a total of 240 soldiers in 0/6 Field or Siege Battles of any type.
  • Use artillery to kill 0/120 soldiers or 0/6 heroes in Field or Siege Battles of any type.
  • Earn 0/5 'Hat Trick' or 'A Deadly Century' badges.
  • Get 0/40 total kills or assists in Field or Siege Battles of any type.
  • Use a trebuchet or interrupt a capture 0/6 times in Field or Siege Battles of any type.
  • Complete 0/10 Fief Quests.
  • Win 0/7 Expeditions.
  • Complete 0/6 Deathmatches or get 8 hero kills/assists in 0/6 Field or Siege Battles of any type.
Tier 3 quests8 quests
  • Earn 40 capture points or interrupt a capture in 0/6 Field or Siege Battles of any type.
  • In any battle, earn 0/50 of any kind of badge, or 0/10 silver or better badges.
  • Get a Troop Kill Score of 300 or higher with 0/15 units in Field or Siege Battles of any type.
  • Use any 3-star unit in 0/6 Field or Siege Battles of any type.
  • You or your group collectively kills a total of 8 heroes in 0/6 Field or Siege Battles of any type.
  • Complete 0/3 Free Battles or win 0/5 Field or Siege Battles of any type.
  • Achieve victory in 0/6 Raider Camps or Bandit Raids.
  • Complete 0/10 Daily Quests.
Tier 4 quests8 quests
  • Raise your hero 0/8 levels.
  • Get an A rating or better in 0/6 Field or Siege Battles of any type.
  • Earn 0/12 badges in Field or Siege Battles of any type.
  • Get a Troop Kill Score of 400 or higher with any unit in 0/6 Field or Siege Battles of any type.
  • Get a kill/death ratio of 1.5 or higher with any unit in 0/6 Field or Siege Battles of any type.
  • Defeat a band of wandering Rebels 0/10 times.
  • Defeat 0/1,000 troops during Expeditions.
  • Take part in 0/6 Territory War battles.