
← Units · Ranged
Demesne Arbalists
Attributes
Basic
- Health
- 1,783
- Strength
- 26
- Speed
- 5
- Labour
- 3.64
Attack
- Piercing damage
- 1,528
- Piercing armour pen.
- 1,868
Defence
- Piercing defence
- 288
- Slashing defence
- 352
- Blunt defence
- 327
Strength
Where this unit shines, by fight type
WIPBlob, Flank, Skirmish and Duelling ratings coming soon.
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancyTop Line (do NOT take the last node), rest Bot Line
Filled nodes show the recommended points, out of each node's max.
Skills
Suppressing Fire
Order the unit to fire on the designated area.
Close Shot
The unit only attacks the nearest enemies, with greater accuracy.
Formations
Dispersed
A loose formation that reduces unit vulnerability to ranged weapons.
Three Ranks
The unit forms three ranks. Good for concentrating fire.
Unique doctrines The unit's own doctrine slots from the game data. Amya's picks live in the guide below.
- Demesne Arbalists Doctrine IVEpic
- Demesne Arbalists Doctrine IIEpic
Guide
Playstyle
- Huge dmg drop-off. You need to be near the fights to have actual impact (their press 2 tho can have good range)
- Never overlap their spell with Double Shot. Do one then the other
Doctrines
Highest level you can.
Mandatory
- Double Fire Doctrine [confirm exact name] (unit-unique: unlocks Double Fire, can’t combine with Focus Fire, 45s CD, +12% rate of fire, +1 shot to spell from 6 to 7 arrows)
- Bolt Penetration Doctrine [confirm exact name] (huge: +1 additional target penetration on top of baseline Penetrating Shots)
- Unit Damage Doctrine V (+120 unit DMG, +80 all-type)
Top Pick
- Ammo Doctrine (+35% ammo, +140 piercing AP, screenshot stat differs from ConqHub’s New Ammo IV +120 AP)
- Accuracy Doctrine (+40% shooting accuracy, +80 piercing DMG)
- Epic Crossbow II (+50 piercing DMG, +200 piercing pen, alt if no Ammo doc or no Unit DMG V)
Filler
- Hero Damage Doctrine V (alt for Accuracy/Ammo, pen-focused)
- Generic Piercing Damage Doctrine (alt for Accuracy/Ammo)
MEGA mandatory: either Double Fire + ROF doctrine OR basic ROF. Either way adds +1 shot to the spell (6 to 7 arrows). Bolt Penetration is also huge. Accuracy and Ammo are not strictly required, can be replaced by Hero DMG (pen) or any piercing DMG increase.