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← Units · Infantry

Landsknechts portrait

Landsknechts

DT3 · MasteryInfantryPolearm

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

145Base Leadership
Leadership Doctrine
Standard-16% leadership121
Premium-10% leadership130

Veterancy Line

Increases health by 3%.Max level 1
Each level increases blocking break by 30%.Max level 1
Each level increases piercing damage by 3%.Max level 3
Unlocks Wedge formation.Max level 1
Each level increases Battle Charge's damage by 10%.Max level 3
Each level increases Stab and Hook's bleed damage by 50 points.Max level 3
Each level increases Battle Charge's blocking break by 30%.Max level 3
Increases the number of enemies Battle Charge can attack in a single strike by 1.Max level 1
Each level increases piercing armour penetration by 5%.Max level 1
Each level increases Brace Halberds damage by 5%.Max level 3
Each level increases piercing damage by 3%.Max level 2
Each level increases slashing damage by 4%.Max level 3
Each level increases Stab and Hook's Slow duration by 0.3 seconds.Max level 3
Each level increases piercing armour penetration by 5%.Max level 2
Increases the number of enemies Brace Halberds can attack in a single strike by 1.Max level 1
Hover or focus a node for detail.

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 18

Basic

Health
5,548
Strength
28
Speed
5
Labour
3.92

Attack

Piercing damage
1,229
Slashing damage
1,424
Blunt damage
790
Piercing armour pen.
1,569
Slashing armour pen.
1,226
Blunt armour pen.
379

Defence

Piercing defence
414
Slashing defence
409
Blunt defence
155
Block
350
Block recovery
23

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

12 changes
  1. BuffSource ↗
    • Improved the [Phalanx] and [Wedge] formations; soldiers are now positioned more closely together when forming up.
    • Improved formation behavior for [Phalanx] and [Wedge]; after forming up, soldiers will automatically enter [Brace Halberds] state.
    • Increased [Battle Charge] duration from 6 to 8 seconds.
    • Mastery Node 1: +180 Health.
    • Mastery Node 2: +50 Slashing Defence.
    • Mastery Node 3: +210 Health.
    • Mastery Node 4: +50 Piercing Defence.
    • Mastery Node 5: Halberd Master: [Stab and Hook] no longer interrupts [Brace Halberds], [Battle Charge], and similar actions. For 10 seconds after using [Stab and Hook], the next attack will deal extra 750 damage.
    • Mastery Node 6: +200 damage dealt to Melee Unit.
    • Mastery Node 7: -150 damage taken from Melee Unit.
    • Mastery Node 8: Proficient Handling: During [Stab and Hook], the interval between special attacks that inflict Bleed and Slow is reduced by 60%.
  2. BuffSource ↗
    • Leadership 165 → 145.
  3. BuffSource ↗
    • Leadership 175 → 165.
  4. FixSource ↗
    • Fixed an issue where the Alp Halberdiers' charge damage calculation had a too low priority.
  5. Source ↗
    • English unit name changed: Alp Halberdiers → Landsknechts.
  6. Source ↗
    • Skill names changed: [Power Brace] → [Brace Halberds], [Pierce Thrustback] → [Stab and Hook], [Power Charge] → [Battle Charge].
  7. BuffSource ↗
    • Piercing defense increased by 27.
  8. NerfSource ↗
    • Reduced the damage against heroes of charge skills by 35%.
  9. BuffSource ↗
    • Initial Health 4883 → 5229
    • Health/level 136 → 157
  10. FixSource ↗
    • Resolved an issue with the wedge formation icon for the 'Landsknechts' unit.
  11. FixSource ↗
    • Resolved an issue where, when using the Landsknechts' Battle Charge skill against a narrow opening, the units would clump together.
  12. FixSource ↗
    • Resolved an issue where some skills and the wedge formation didn't have any sound effects for the 'Landsknechts' unit.

Seasonal Challenges

24 quests
Tier 1 quests8 quests
  • In Field or Siege Battles, use artillery to kill 0/160 troops.
  • In Field or Siege Battles, get an A rating or better 0/5 times.
  • In Siege or Field Battles, use pikeman units and win 0/4 times.
  • In Siege Battles, destroy a siege ladder or acquire 15 capture points in 0/5 battles.
  • In 0/5 Siege or Field Battles, you or your group collectively kills a total of 240 soldiers.
  • Earn 0/5 'Shatter the Ranks' badges.
  • Win 0/3 Free Battles.
  • Defeat a band of wandering Rebels 0/15 times.
Sourced from @lx__
Tier 2 quests8 quests
  • In Siege or Field Battles, use polearm infantry 0/6 times.
  • Push a siege tower to the ramparts or destroy a siege engine in 0/4 Siege Battles.
  • In Siege Battles, earn 40 capture points or interrupt a capture in 0/6 battles.
  • Raise our hero up 0/8 Levels.
  • Win 0/4 Deathmatches.
  • Earn 0/6 'Hat Trick' badges.
  • Achieve victory in 0/6 Raider Camps or Bandit Raids.
  • Win 0/6 Expeditions.
Sourced from @lx__
Tier 3 quests8 quests
  • In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/6 battles.
  • In Siege or Field Battles, use Landsknechts to kill 0/160 troops.
  • In Siege or Field Battles, you or your group members get 0/30 ratings of B+ or better.
  • In Siege Battles, deploy or destroy an artillery piece in 0/6 battles.
  • Join Free Battle 0/6 times.
  • Kill 0/10 heroes in Deathmatch.
  • Complete 0/12 Fief Quests.
  • Using Landsknechts, achieve victory in 0/6 Raider Camps or Bandit Raids.
Sourced from @lx__

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