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← Units · Infantry

Axe Raiders portrait

Axe Raiders

DT4InfantrySpecial

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

220Base Leadership
Leadership Doctrine
Standard-16% leadership184
Premium-10% leadership198

Veterancy Line

Each level increases slashing armour penetration by 5%Max level 1
Every level increases weapons range by 3 metresMax level 2
Each level increases accuracy by 20%Max level 2
Each level increases health by 3%Max level 2
Each level increases rate of normal attack by 5%Max level 2
Each level increases movement speed by 3%Max level 3
Each level increases skill damage by 5%Max level 2
Each level increases slashing damage by 2%Max level 2
Each level reduces ranged damage taken by 5%Max level 2
Each level increases ammo by 10%Max level 2
Increases movement speed by 30% every time a skill is used. Lasts 2 secondsMax level 1
Each level reduces ranged damage taken by 5%Max level 2
Each level increases slashing damage by 2%Max level 2
Each level increases blocking break by 30%Max level 2
Reduces melee damage taken by 5%Max level 2
Increases the number of enemies each soldier can attack with a single normal strike by 1Max level 1
Each level increases damage dealt to ranged infantry by 10%Max level 3
Each level increases movement speed by 3%Max level 2
Each level increases health by 3%Max level 2
Each level increases slashing defence by 3%Max level 3
Increases duration of the Spite unit trait by 2 secondsMax level 1
Hover or focus a node for detail.

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 24

Basic

Health
8,064
Strength
18
Speed
5.5
Labour
3.6

Attack

Slashing damage
1,496
Blunt damage
420
Slashing armour pen.
1,560
Blunt armour pen.
1,293

Defence

Piercing defence
399
Slashing defence
403
Blunt defence
318

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

10 changes
  1. RebalanceSource ↗
    • Base Max [Health]: 7470 → 7829.
    • Base [Slashing Armour Penetration]: 1480 → 1560.
    • Base [Slashing Damage]: 1377 → 1497.
    • Thrown axes now deal 100% [Blunt Damage]. Maximum axe damage falloff over distance: 30% → 10%.
  2. BuffSource ↗
    • Leadership 230 → 220.
  3. BuffSource ↗
    • Leadership 240 → 230.
  4. Source ↗
    • Double Axe, when buffed by the Axe Raiders' doctrine [Axe Raiders: Sharpen], now knocks enemies down instead of knocking them back.
  5. BuffSource ↗
    • The Axe Raiders no longer gain a 30% damage buff when affected by Dazed, Knockdown, Knockback, Burn and Concussed.
    • Increased the slashing armor penetration and slashing damage of the Axe Raiders' axe throws by 20%. They also knock enemies back and throw with greater accuracy.
    • Reduced the cooldown of the Axe Raiders' [Double Axe] skill to 9 seconds (was 12).
  6. FixSource ↗
    • Fixed an issue where the knockback effect of the [Axe Raiders]' [Axe Raiders: Sharpen] doctrine didn't take effect.
  7. FixSource ↗
    • Fixed an issue where the [Axe Raiders] would sometimes launch duplicate skills.
  8. BuffSource ↗
    • Control effects (dazed, stun, knockback, knockdown, send flying) can now affect the Axe Raiders and they will no longer immediately recover from such effects.
    • The Axe Raiders will now take 30% increased damage within 1 second of being affected by control effects (dazed, stun, knockback, knockdown, send flying).
  9. FixSource ↗
    • Resolved an issue where the Axe Raiders would remain in melee even after regaining their ammo.
    • Resolved an issue where the Axe Raiders would trigger a [Deadly Resolve] when dropping below 65% health.
  10. FixSource ↗
    • Resolved an issue where Veterancy Points increasing the duration of Deadly Resolve for the Axe Raiders didn't take effect.

Seasonal Challenges

50 quests
Tier 1 quests10 quests
  • Use a trebuchet or interrupt a capture in 0/6 Siege Battles.
  • In Siege Battles, destroy a siege ladder or acquire 15 capture points in 0/6 battles.
  • In Field or Siege Battles, get an A+ rating or better 0/6 times.
  • In Field or Siege Battles, use artillery to kill 0/140 troops.
  • Earn 0/20 silver or better badges.
  • In Siege or Field Battles, have any unit's kill/death ratio reach 1.5 or above 0/7 times.
  • Kill 0/30 enemy heroes in Deathmatch, or earn 0/6 'No Quarter' badges.
  • Complete 0/10 Fief Quests.
  • In Siege or Field Battles, you (or your group collectively) defeat 0/45 heroes.
  • Achieve victory in 0/7 Raider Camps or Bandit Raids.
Sourced from @lx__
Tier 2 quests10 quests
  • In Field or Siege Battles, use a Charge-type unit skill to kill 0/100 or more troops.
  • In Field or Siege Battles, get 0/60 total kills or assists.
  • In Siege or Field Battles, get ranked in the top 5 0/7 times.
  • Win 0/4 Field or Siege Battles.
  • Destroy or deploy an artillery piece in 0/5 Field or Siege battles.
  • In 0/7 Siege or Field Battles, you or your group collectively kills a total of 240 soldiers.
  • In Free Battles, get an A rating or better 0/5 times, or get an S rating in 0/5 Field or Siege battles.
  • Raise your hero up 0/8 Levels.
  • Search 0/12 loot sites in the open world.
  • Defeat 0/1,200 troops during Expeditions.
Sourced from @lx__
Tier 3 quests10 quests
  • A member of your group gets MVP in 0/5 PvP battles.
  • Earn 0/5 'Hat Trick' badges.
  • Earn 0/7 'Shatter the Ranks' badges.
  • Use four units from different eras in a Siege or Field battle 0/7 times.
  • Get 0/20 kills or assist in Free Battles, or get 8 kills or assists in 0/7 Field or Siege Battles.
  • Earn 0/40 silver or better badges.
  • In Siege or Field Battles, you or your group collectively kills a total of 8 heroes in 0/6 battles.
  • Defeat a band of wandering Rebels 0/10 times.
  • Win 0/6 Expeditions.
  • Achieve victory in 0/7 Raider Camps or Bandit Raids.
Sourced from @lx__
Tier 4 quests10 quests
  • Take Axe Raiders into a Siege or Field battle 0/7 times.
  • In Field or Siege Battles, use Axe Raiders to kill 0/200 troops.
  • In 0/7 Field or Siege Battles, get 8 kills or assists.
  • Destroy or deploy an artillery piece in 0/6 Field or Siege battles.
  • Win 0/3 Field or Siege Battles in a row or win 0/6 times.
  • Win 0/3 Deathmatches or get the Grand Bloodbath badge in 0/10 Field or Siege Battles.
  • Raise your hero up 0/12 Levels.
  • Take part in 0/10 Territory War battles.
  • Earn 40 capture points or interrupt a capture in 0/5 ranked battles or 0/10 Siege or Field battles.
  • Using Axe Raiders, achieve victory in 0/7 Raider Camps or Bandit Raids.
Sourced from @lx__
Tier 5 quests10 quests
  • Complete 0/15 Daily Quests.
  • In Siege Battles, use a siege engine or interrupt a capture once in 0/5 battles.
  • In Field or Siege Battles, use the Axe Raiders skill Double Axe to kill 0/80 troops.
  • In Field or Siege Battles, use artillery to kill 0/160 troops.
  • In Siege or Field Battles, take Axe Raiders into battle 0/5 times while getting a K/D ratio of above 1.5.
  • Complete 0/10 Fief Quests.
  • In Free Battles, get an A rating or better 0/5 times, or get an S rating in 0/5 Field or Siege battles.
  • In Siege or Field Battles, you or your group members get 0/45 ratings of B+ or better.
  • Earn 0/4 'Drop Dead' badges.
  • Earn 0/5 'Cakewalk' badges during Expeditions.
Sourced from @lx__

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