
Huang Zhong
Background
Proof that the era did not retire its soldiers: already an old man when Liu Bei took him into service, he was handed the hardest climb at Mount Dingjun and came down it having killed Xiahou Yuan, the campaign's decisive stroke. His name is still shorthand for a veteran who can beat the young.
Skills
A Spirit's four skills are fixed, there is no skill choice to make. Icons come straight from the playtest; what each skill does is written up from real play, not guessed.

Quickly leap backward by 6m to create distance while firing 5 arrows, each dealing 100% Piercing Damage on hit. On hit, applies 1 stack of [Cripple], which reduces Speed by 7% for 5 seconds (stacks up to 5 times).

Draw the bowstring to aim, then unleash 5 volleys of Focus Fire in the aimed direction. Each Focus Fire fires 5 arrows, dealing 30% Piercing Damage per hit. Camera rotation is disabled while firing. While casting, you are immune to Melee [Basic] Stagger effects, but can be interrupted by Melee [Skill] attacks.

Swing the Longbow to grant yourself 5 stacks of the [Focus] effect, lasting permanently. Each Basic Attack fires 6 Enhanced arrows dealing 60% Piercing Damage on hit. Arrows can be Pierced through 3 targets. Firing Enhanced arrows consumes 1 stack of [Focus].

Hold R to draw and aim, Release to fire. Squat in place and draw the bow. Skill effects increase with charge Level. Within a certain range, the fire phoenix gains Tracking on locked enemies. Charge Phase 1: fires 1 fire phoenix that explodes on hit, dealing 280% Piercing Damage. Charge Phase 2: fires 3 fire phoenixes that explode on hit, dealing 280% Piercing Damage. Charge Phase 3: fires 5 fire phoenixes that explode on hit, dealing 280% Piercing Damage. Requirement: Maximum Rage.
Guide
Secret spell is available if you you bind the “spell 2” in settings, this spell can easily one-shot heroes if you have good gears

