Halberd EliteSoaring Eagle
Playtest capture · 2026-07-17Numbers straight from the first Scenario Server playtest, read at max level with no veterancy invested. Leadership is the unit's cost to field: a commander brings up to 70 Leadership into battle, and this unit takes 11 of it. Everything the capture does not show (unit type, what each trait and order does) arrives with later playtests rather than guesses.

Attributes
Basic Attributes
- Health
- 20406
- Strength
- 36
- Leadership
- 11
- Speed
- 5.3
- Range
- -
- Ammo
- -
- Labour
- 2.53
Attack Attributes
- Piercing Armour Penetration
- 2037
- Slashing Armour Penetration
- 1628
- Blunt Armour Penetration
- 0
- Piercing Damage
- 1771
- Slashing Damage
- 1601
- Blunt Damage
- 0
Defence Attributes
- Piercing Defence
- 538
- Slashing Defence
- 479
- Blunt Defence
- 299
- Block
- 400
- Block Recovery
- 80
Traits and orders
Unit Traits
- Shield Bypass
The Halberd Elite can use their Halberd to hook over shields and Control enemies. When Attacking, they periodically use their Weapon to hook. Both this Attack and the skill's hook can ignore Block.
- Gold Bounty
Behead one enemy, gain one nobility Level. When the Halberd Elite kill enemy Units, they instantly trigger partial Health Regeneration, and for a short time, increase their Basic defenses of all types and Damage dealt.
- Steed Tripper
Halberd Elite deals increased Damage to Cavalry, and reduces Cavalry speed upon dealing damage.
Traits show exactly as they did in game: lit means active, red is a drawback.
Unit Orders
Storm SurgeInstantly removes Control effects and retreats, pulling enemies in the chosen direction towards you and leaving them Knocked-up. Damage taken is reduced by 30% during the skill. Basic Cooldown: 12s
Orders are numbered as they sit in game, left to right. Names and what each one does drop in as they get captured.
