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← Units

Incendiary Archers

Playtest capture · 2026-07-18
12 Leadership4-StarPurple36 TroopsMax Lv. 151440 Ammo

Numbers straight from the first Scenario Server playtest, read at max level with no veterancy invested. Leadership is the unit's cost to field: a commander brings up to 70 Leadership into battle, and this unit takes 12 of it. Everything the capture does not show (unit type, what each trait and order does) arrives with later playtests rather than guesses.

Incendiary Archers in-game render from the playtest

Attributes

Basic Attributes

Health
2169
Strength
36
Leadership
12
Speed
5
Range
84
Ammo
1440
Labour
4

Attack Attributes

Piercing Armour Penetration
1286
Slashing Armour Penetration
0
Blunt Armour Penetration
0
Piercing Damage
1560
Slashing Damage
0
Blunt Damage
0

Defence Attributes

Piercing Defence
304
Slashing Defence
272
Blunt Defence
143
Block
-
Block Recovery
-

Traits and orders

Unit Traits

  • Flaming Arrows

    Can shoot flaming arrows when firing.

Traits show exactly as they did in game: lit means active, red is a drawback.

Unit Orders

  • Incendiary Archers unit order 1
    Arrow Rain

    Loose multiple volleys of arrows at the designated target.

  • Incendiary Archers unit order 2
    Blazing Wildfire

    Order your archers to use flaming arrows. These arrows can set enemy soldiers alight and stop cavalry in their charge.

Orders are numbered as they sit in game, left to right. Names and what each one does drop in as they get captured.

Three Kingdoms gift codes

Redeem in game: Escape then Gift Code, paste, done.

CODSQIA0009LCRT2EU & APAC
HICBTKAll regions
SANGUODAOLAIAPAC
CBTKZHIBOAll regions

Codes can expire. If one stops working, tell @amya.db on the Discord.

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