Wei Stalwarts
Playtest capture · 2026-07-18Numbers straight from the first Scenario Server playtest, read at max level with no veterancy invested. Leadership is the unit's cost to field: a commander brings up to 70 Leadership into battle, and this unit takes 13 of it. Everything the capture does not show (unit type, what each trait and order does) arrives with later playtests rather than guesses.

Attributes
Basic Attributes
- Health
- 12235
- Strength
- 60
- Leadership
- 13
- Speed
- 4.7
- Range
- -
- Ammo
- -
- Labour
- 4
Attack Attributes
- Piercing Armour Penetration
- 1490
- Slashing Armour Penetration
- 0
- Blunt Armour Penetration
- 571
- Piercing Damage
- 1310
- Slashing Damage
- 0
- Blunt Damage
- 354
Defence Attributes
- Piercing Defence
- 663
- Slashing Defence
- 540
- Blunt Defence
- 438
- Block
- 980
- Block Recovery
- 15
Traits and orders
Unit Traits
- Qiao Bulwark
Wei Stalwarts possess exceptional guard capabilities, allowing them to better block frontal attacks.
- Valiant Guards
Wei Stalwarts remain on high alert. When free attacking, their advance speed decreases to maintain a defensive blocking stance.
- Selfless Defense
Inheriting their ancestors' glory, Wei Stalwarts are fearless of sacrifice when advancing into enemy lines, gaining significant damage reduction.
- Weak Spot
The only weakness of these warriors is from behind; ambush damage taken is increased by 10%.
Traits show exactly as they did in game: lit means active, red is a drawback.
Unit Orders
Halberd SuppressionMaintain the Halberd Formation to advance, dealing Knockdown to enemies along the way.
Great Halberd FormationWield halberds and raise shields to enter the Chevaux de Frise state, making an Attack on enemies within range. Chevaux de Frise deals massive Damage to charging Cavalry and Infantry. Using Attack Commands during this skill allows them to actively turn towards the current enemy.
Orders are numbered as they sit in game, left to right. Names and what each one does drop in as they get captured.
