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← Units

White Plume GuardsShu's Legacy

Playtest capture · 2026-07-17
15 Leadership5-StarGold48 TroopsMax Lv. 15

Numbers straight from the first Scenario Server playtest, read at max level with no veterancy invested. Leadership is the unit's cost to field: a commander brings up to 70 Leadership into battle, and this unit takes 15 of it. Everything the capture does not show (unit type, what each trait and order does) arrives with later playtests rather than guesses.

White Plume Guards in-game render from the playtest

Attributes

Basic Attributes

Health
18312
Strength
48
Leadership
15
Speed
4.5
Range
-
Ammo
-
Labour
2.67

Attack Attributes

Piercing Armour Penetration
913
Slashing Armour Penetration
1247
Blunt Armour Penetration
825
Piercing Damage
1106
Slashing Damage
1344
Blunt Damage
711

Defence Attributes

Piercing Defence
824
Slashing Defence
802
Blunt Defence
670
Block
1400
Block Recovery
45

Traits and orders

Unit Traits

  • Clash of Warlords

    During the "Three Kingdoms: Conquer the Central Plains" Season, Leadership required for Units is reduced by 10.

  • Plumed Resolve

    When White Plume Guards kill enemies or Defend a capture point, they continuously accumulate [Plumed Resolve]. The higher the [Plumed Resolve], the lower the Damage the Unit takes.

  • Chen Dao's Arrival

    The White Plume Elite Soldiers are the finest troops of the west, second only in renown to Zhao Yun. The White Plume Guards grow Emboldened, maintaining high Morale.

  • Unyielding Daredevils

    White Plume Guards fighting to the death cannot contest capture points.

Traits show exactly as they did in game: lit means active, red is a drawback.

Unit Orders

  • White Plume Guards unit order 1
    White Plume Formation

    Ignore Control to quickly form a special formation. Immediately regenerate all Block. Once the formation is set, Block Limit increases.

  • White Plume Guards unit order 2
    Shattering Bash

    White Plume Guards raise their shields, knocking down nearby enemies and dealing massive Damage.

  • White Plume Guards unit order 3
    Long Live the Han

    Consume all "Plume Resolve". For 10 seconds, if health drops below 15%, enter a 3-second death-defying state that immediately clears debuffs. While active, the Unit maintains health and cannot be killed.

Orders are numbered as they sit in game, left to right. Names and what each one does drop in as they get captured.

Three Kingdoms gift codes

Redeem in game: Escape then Gift Code, paste, done.

CODSQIA0009LCRT2EU & APAC
HICBTKAll regions
SANGUODAOLAIAPAC
CBTKZHIBOAll regions

Codes can expire. If one stops working, tell @amya.db on the Discord.

Open the Three Kingdoms gift codes page →