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← Units

Wolf Cavalry

Playtest capture · 2026-07-18
6 Leadership3-StarBlue30 TroopsMax Lv. 15

Numbers straight from the first Scenario Server playtest, read at max level with no veterancy invested. Leadership is the unit's cost to field: a commander brings up to 70 Leadership into battle, and this unit takes 6 of it. Everything the capture does not show (unit type, what each trait and order does) arrives with later playtests rather than guesses.

Wolf Cavalry in-game render from the playtest

Attributes

Basic Attributes

Health
7246
Strength
30
Leadership
6
Speed
11
Range
-
Ammo
-
Labour
5

Attack Attributes

Piercing Armour Penetration
926
Slashing Armour Penetration
1540
Blunt Armour Penetration
0
Piercing Damage
728
Slashing Damage
1129
Blunt Damage
0

Defence Attributes

Piercing Defence
264
Slashing Defence
312
Blunt Defence
209
Block
-
Block Recovery
-

Traits and orders

Unit Traits

  • Swift

    Fast Movement Speed.

Traits show exactly as they did in game: lit means active, red is a drawback.

Unit Orders

  • Wolf Cavalry unit order 1
    Rampage

    Quickly initiates multiple rounds of Charge against the currently locked enemy, making an Attack on enemies encountered along the path.

  • Wolf Cavalry unit order 2
    Charge

    Cavalry Charge to a designated location, Attacking enemies along the path. [Command] Charge

Orders are numbered as they sit in game, left to right. Names and what each one does drop in as they get captured.

Three Kingdoms gift codes

Redeem in game: Escape then Gift Code, paste, done.

CODSQIA0009LCRT2EU & APAC
HICBTKAll regions
SANGUODAOLAIAPAC
CBTKZHIBOAll regions

Codes can expire. If one stops working, tell @amya.db on the Discord.

Open the Three Kingdoms gift codes page →