Archer Militia portrait

← Units · Ranged

Archer Militia

RangedArcherGrey era

Not yet rated on the CBGG tier list.

40Base Leadership
Leadership Doctrine
Standard-16% leadership33
Premium-10% leadership36

Attributes

Basic

Health
921
Strength
28
Speed
5
Labour
5.04

Attack

Piercing damage
1,351
Piercing armour pen.
1,185

Defence

Piercing defence
135
Slashing defence
106
Blunt defence
95

Strength

Where this unit shines, by fight type

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.

Increases armour penetration by 5%Max level 1
Increases minimum damage dealt by 4%Max level 1
Increases rate of fire by 6%Max level 1
Increases piercing damage by 2%Max level 1
Increases minimum damage dealt by 8%Max level 1
Adds 4 soldiers to the unitMax level 1
Each level increases ammo by 10%Max level 2
Increases health by 3%Max level 1
Increases movement speed by 5%Max level 1
Unlocks Sprint. Increases movement speed by 15% for 8 secondsMax level 1
Each level increases ammo by 10%Max level 2
Adds 4 soldiers to the unitMax level 1
Unlocks Attack Area orderMax level 1

Skills

1

Attack Area

Order your unit to shoot ranged weapons at the designated spot.

2

Sprint

Increases unit's movement speed by 15% for 8 seconds.

Formations

Dispersed

A loose formation that reduces unit vulnerability to ranged weapons.

Wings

The unit splits into two echelons to enhance combat strength.

Horns

A two-pronged formation, good for attacking enemies to the front.

Guide

WIPWritten guide not up yet. The conqsite data above is live; these sections get Amya's notes later.

Counters

Playstyle

Doctrines

Example Build

Tips & Tricks