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← Units · Infantry

Demesne Pikemen portrait

Demesne Pikemen

DT1InfantryPolearm

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

50Base Leadership
Leadership Doctrine
Standard-16% leadership42
Premium-10% leadership45

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 12

Basic

Health
4,705
Strength
36
Speed
5.5
Labour
5.04

Attack

Piercing damage
904
Piercing armour pen.
1,045

Defence

Piercing defence
235
Slashing defence
198
Blunt defence
128

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

17 changes
  1. FixSource ↗
    • Fixed an issue where the [Charge] skill given by [Epic Polearm Doctrine III] would not display for [Demesne Pikemen] after interacting with a Supply Point.
  2. FixSource ↗
    • Fixed an issue where Training Nodes [Shoulder to Shoulder] and [Force] for [Demesne Pikemen] were not effective.
  3. FixSource ↗
    • Fixed an issue where [Demesne Pikemen] could not use [Sprint] while in [Block] formation.
  4. BuffSource ↗
    • Brace attack range remains unchanged, but now initiates attacks early as enemies approach the attack range.
    • Brace attack's speed boost damage cap increased by 300%. Minimum speed affected by speed boost increases from 4m/s to 9m/s.
    • Added [Block Formation], where units will enter brace state upon forming up.
  5. BuffSource ↗
    • Leadership 55 → 50.
  6. FixSource ↗
    • Adjusted the description for the third-to-last node [Shoulder to Shoulder] at the middle line in Veterancy. Before: Increases damage dealt by 10% while in a non-Dispersed formation. After: Increases damage dealt by 12% while in a non-Dispersed formation.
    • Adjusted the description for the second-to-last node [Force] at the middle line in Veterancy. Before: Increase Armor Penetration by 10% while in a non-Dispersed formation. After: Increase Armor Penetration by 20% while in a non-Dispersed formation.
  7. RebalanceSource ↗
    • The node of "Decrease Unit Losses in the World, Unit Resupply Cost" changed to "Increased Field Battle Damage, Reduced Food Consumption".
  8. BuffSource ↗
    • Unit Movement Speed: 4 → 5.5 (fixed a display error).
  9. BuffSource ↗
    • Leadership 70 → 55.
  10. BuffSource ↗
    • Piercing damage increased by 15.
  11. RebalanceSource ↗
    • New Trait "One For All": Applies "Impeding Force" to cavalry 3 times in succession, startling horses for 1.5 seconds.
    • Damage hitbox length reduced by 9% in Brace and Stand Firm formations.
    • Attack hitbox length extended by 15% for Brace and Stand Firm. The attack prediction area expanded so that they attack earlier against charging cavalry.
  12. BuffSource ↗
    • Blunt defense increased by 41.
  13. BuffSource ↗
    • Initial Health 4181 → 4380
    • Health/level 146 → 188
    • Piercing Armour Penetration 945 → 1015
  14. Source ↗
    • When in Brace formation, the minimum distance required equals the size of around two people, and they no longer attack and deal damage within this range.
  15. FixSource ↗
    • Resolved an issue where the 'Rare Polearm' and 'Epic Polearm' doctrine would disappear from the following units: Village Watchmen, Demesne Pikemen, Fortebraccio Pikemen.
  16. NewSource ↗
    • Added unit-renaming content to the node [Tenacity].
    • Increased the cap from 1 layer to 3 for [The Soldier's Life], the first node of the Unit Veterancy middle lane, increasing the room for health improvement. As this change affects the structure of the Unit's Veterancy we have reset the Veterancy points you have spent so you can build in this update over again.
  17. BuffSource ↗
    • Basic Piercing Defence has increased from 115 to 235.
    • Base HP has increased from 3484 to 4181.
    • Health increase per level has increased from 122 to 146.

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