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← Units · Infantry

By Amya · Updated 2026-10-27

Eagle Warriors portrait

Eagle Warriors

BT4InfantryBuckler Shield

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

205Base Leadership
Leadership Doctrine
Standard-16% leadership172
Premium-10% leadership184

Veterancy Line

Recommended veterancyTop Line (bleed and slow support) or Bottom Line (more tankiness, but the unit is weak)

Skills & Formations

Feathered StrikeFeathered StrikeFeathers pierce the sky; obsidian seals the escape. Leaps and throws spears to inflict Knockdown, then rolls forward to stab enemies. Base Cooldown: 19sEagle StrikeEagle StrikeEagles dive, tearing prey with thunderous force. Leaps and kicks spears to deal massive damage, then slashes downward to inflict Knockback in front. Base Cooldown: 12sSkywardSkywardPrays to the ancestors for a guiding radiance. Grants increased movement speed. While active, [Feathered Strike] inflicts an extra 20% slow, and any kill reduces its cooldown. Base Cooldown: 34s Base Duration: 12s
DispersedDispersedThe unit forms a spread-out square formation to lessen the impact of ranged attacks.ColumnColumnA narrow formation effective for charging under enemy fire.

What's not explained in-game

  • Feathered Strike hits up to 2 targets, with a 190% base damage multiplier, a 130% armour penetration multiplier and a block breaking value of 500.Source ↗
  • Eagle Strike hits up to 2 targets, with a 130% base damage multiplier, a 110% armour penetration multiplier and a block breaking value of 400.Source ↗

Attributes

Lvl 1 & 24

Basic

Health
9,081
Strength
28
Speed
6.5
Labour
5.6

Attack

Piercing damage
1,414
Slashing damage
1,296
Piercing armour pen.
1,342
Slashing armour pen.
1,140

Defence

Piercing defence
389
Slashing defence
406
Blunt defence
334
Block
650
Block recovery
87

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

1 change
  1. RebalanceSource ↗
    • Optimized the issue where the [Feathered Strike] command indicator turning red prevented Normal jumping.
    • Optimized the Attack hit detection logic for [Basic] and [Feathered Strike].
    • [Feathered Strike] max Attack targets: 1 → 2.
    • [Feathered Strike] skill Basic Armour Penetrated multiplier: 150% → 130%.
    • [Feathered Strike] skill Basic Damage multiplier: 210% → 190%.
    • [Feathered Strike] Basic Block breaking value: 630 → 500.
    • [Eagle Strike] max Attack targets: 1 → 2.
    • [Eagle Strike] skill Basic Armour Penetrated multiplier: 120% → 110%.
    • [Eagle Strike] skill Basic Damage multiplier: 150% → 130%.
    • [Eagle Strike] Basic Block breaking value: 560 → 400.
    • Unit Training node [Eagle Catch·Change Flags] Slowed effect: 60% → 100%.
    • Fixed the issue where Eagle Warriors Kit was consumed too quickly.
    • Fixed the issue where [Skyward] was Permitted to trigger after the Hero dies.
    • Fixed the issue where [Feathered Strike] jumps could clip through walls in some cases.
    • Fixed a text description error for the [Skyward] skill.
    • Fixed the issue where Eagle Warriors and Jaguar Warriors suffered abnormal Kit Loss due to captured units being killed in the battlefield.

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