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Imperial Javelineers
230Base Leadership
Leadership Doctrine
Standard-16% leadership193
Premium-10% leadership207
Attributes
Basic
- Health
- 7,036
- Strength
- 30
- Speed
- 5.5
- Labour
- 4.8
Attack
- Piercing damage
- 1,201
- Slashing damage
- 999
- Blunt damage
- 437
- Piercing armour pen.
- 1,615
- Slashing armour pen.
- 959
- Blunt armour pen.
- 487
Defence
- Piercing defence
- 605
- Slashing defence
- 468
- Blunt defence
- 255
- Block
- 550
- Block recovery
- 27
Strength
Where this unit shines, by fight type
Blob4/10
Flank1/10
Skirmish5/10
Duelling2/10
Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.
Recommended veterancy- Imperial Javelineers: Top Line - Elite Javelin Sergeants: Top or Bot. After buff, I prefer the dmg boost of Bot rather than double shot.
Filled nodes show the recommended points, out of each node's max.
Increases Critical Hit Chance by 4%Max level 1
Each level increases piercing damage by 2%Max level 3
Each level increases melee damage by 8%Max level 2
Each level increases piercing armour penetration by 5%Max level 3
Increases melee rate of attack by 12%Max level 1
Each level increases critical value by 4%Max level 2
Attacking enemies can daze themMax level 1
Unlocks Schiltron formationMax level 1
Each level increases health by 3%Max level 3
Increases javelin armour penetration by 12%Max level 1
Increases javelin damage by 12%Max level 1
Throwing javelins increases block break by 60%Max level 1
Increases ammo by 10%Max level 1
Reduces ranged cooldown by 2 secondsMax level 1
Unlocks Flying Shield. Whilst attacking, the unit may throw their shields at the enemyMax level 1
Each level increases Flying Shield damage by 5%Max level 3
Flying Shield causes bleed damage, inflicting damage over timeMax level 1
Increases use of Flying ShieldMax level 1
Skills
1
Throw Javelin
Each soldier in the unit throws a javelin at the nearest enemy.
2
Directed Throw
Hurl a javelin at a designated target.
3
Marksmen
Javelineers hurl their spears at enemies. The javelins home in on enemies not otherwise within their trajectory.
Formations
Shield
Soldiers stand in a tight defensive formation, countering frontal attacks. Enhances impact resistance.
Column
A narrow formation effective for charging under enemy fire.
Guide
Counters
- Loses to: Most units
- Struggles vs: Most units
- This unit counters: Poke units, great on down-time
Playstyle
- Be in the push and target important units
- Insane to kill heroes
- Imperial Javs can somehow trade good into certain units using their shield throw and running away
Doctrines
Highest level you can.
Mandatory
- Unit Damage Doctrine V (+120 unit dmg, +80 all-type)
- Javelin Doctrine (Javelins render enemies immobile for 1.5s)
- Javelin Doctrine (+250 javelin damage, +30 ammo)
Top Pick
- Javelin Doctrine (+300 javelin block break, +100 piercing dmg)
- Polearm Doctrine (+60 piercing dmg, +180 piercing AP)
Filler
- DMG doctrines
Don’t put
- Tank doctrines
Example Build
- Javelin Doctrine (immobilize 1.5s)
- Javelin Doctrine (+250 dmg, +30 ammo)
- Javelin Doctrine (+300 block break, +100 piercing)
- Polearm Doctrine (+60 piercing, +180 piercing AP)
- Unit Damage Doctrine V
Tips & Tricks
- Imperial Javs specific: shield throw + kite/run-away pattern is their unique strength