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← Units · Cavalry

Ironcap Bowriders portrait

Ironcap Bowriders

ET2 · MasteryCavalryArcherMount: Jennet

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

80Base Leadership
Leadership Doctrine
Standard-16% leadership67
Premium-10% leadership72

Veterancy Line

Increases piercing damage by 2%Max level 1
Increases firing accuracy while moving slowly by 50%Max level 1
Increases rate of fire while moving fast by 20%Max level 1
Each level increases critical value by 4%Max level 2
Each level increases armour penetration by 7.5%Max level 2
Each level increases ammo by 10%Max level 2
Each level increases weapons range by 8%Max level 2
Unlocks Focus Fire orderMax level 1
Adds 2 more soldiers to the unitMax level 1
Adds 2 more soldiers to the unitMax level 1
Each level increases health by 3%Max level 2
Increases damage dealt in Field Battles by 5%Max level 2
While moving at high speed, the unit will try to keep its distance from the enemyMax level 1
Increases movement speed by 5%Max level 1
Adds 2 more soldiers to the unitMax level 1
Decreases unit food consumption by 20%Max level 1
Increases damage dealt in Field Battles by 5%Max level 1
Hover or focus a node for detail.

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 18

Basic

Health
4,007
Strength
18
Speed
7.5
Labour
2.3

Attack

Piercing damage
1,390
Slashing damage
725
Piercing armour pen.
1,152
Slashing armour pen.
858

Defence

Piercing defence
113
Slashing defence
137
Blunt defence
137

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

16 changes
  1. FixSource ↗
    • Fixed a UI issue where the [Sprint] icon remained highlighted after cooldown for [Ironcap Bowriders], [Khorchins], and [Khevtuul Cavalry] equipped with corresponding Doctrines.
  2. FixSource ↗
    • Fixed errors in icons and attribute text on the Mastery overview interface of [Ironcap Bowriders].
  3. BuffSource ↗
    • Leadership 90 → 80.
  4. BuffSource ↗
    • Mastery node 1: Range +8%.
    • Mastery node 2: Armor Piercing Damage 90 points.
    • Mastery node 3: Range +8%.
    • Mastery node 4: Piercing Damage 100 points.
    • Mastery node 5: Grants 10 ammo as a reward each time an enemy is defeated.
    • Mastery node 6: Increase damage to infantry by 150.
    • Mastery node 7: While Double Shots is in effect, increases damage dealt by 200 points.
    • Mastery node 8: Bedevil effect is doubled. When triggered, 10% maximum health is restored within 3 seconds.
  5. BuffSource ↗
    • Leadership 105 → 90.
  6. Source ↗
    • Skill names changed: [Rapid March] → [Hurtle], [Double Shot] → [Combo Shots].
  7. BuffSource ↗
    • Health increased by 147.
  8. BuffSource ↗
    • Piercing Damage increased by 36.
  9. BuffSource ↗
    • Piercing damage increased by 55 and piercing armour penetration by 76.
  10. FixSource ↗
    • Fixed an issue where some of the [Ironcap Bowriders] wouldn't move while using the F3 formation.
  11. BuffSource ↗
    • A new skill [Rapid March]: Greatly increases movement speed.
    • A new skill [Double Shot]: Increases rate of fire, enabling you to shoot tons of arrows in a short amount of time.
    • A new passive [Harass]: Their bows reduce their enemies' piercing defence. Once stacked enough the enemy is affected by Hurt and Unrest.
  12. FixSource ↗
    • Resolved an issue where the 'Ironcap Bowriders' unit would still be able to use ranged skills after switching to their blades.
  13. FixSource ↗
    • Fixed an issue where the 'Horseback Archery' node (the prerequisite node of Ironcap Bowriders) would affect other units within the Cavalry unit tree.
  14. FixSource ↗
    • Fixed an issue where Selemchid Cavalry, Khorchins, Kheshigs, Ironcap Bowriders and Fire Lancers didn't correctly form when in Scatter Formation.
  15. FixSource ↗
    • Fixed the incorrect attack speed of Ironcap Bowriders while Warlords are spamming "follow" orders.
  16. FixSource ↗
    • Fixed the stretched model issue of Pike Militia, Javelin Militia, Ironcap Swordsmen and Ironcap Bowriders after their appearance being changed by unit training.

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