Prefecture Pikemen portrait

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Prefecture Pikemen

BT3 · MasteryInfantryPolearm
145Base Leadership
Leadership Doctrine
Standard-16% leadership121
Premium-10% leadership130

Attributes

Basic

Health
5,911
Strength
28
Speed
5.5
Labour
3.92

Attack

Piercing damage
1,263
Piercing armour pen.
1,455

Defence

Piercing defence
334
Slashing defence
363
Blunt defence
134

Strength

Where this unit shines, by fight type

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

Skill Tree Veterancy nodes unlocked as the unit levels. Hover or focus a node for detail.

Recommended veterancyBot Line

Filled nodes show the recommended points, out of each node's max.

Increases piercing damage by 2%Max level 1
Each level increases armour penetration by 5%Max level 2
Increases critical value by 4%Max level 1
Each level increases health by 3%Max level 2
Increases armour penetration by 5%Max level 1
Adds 4 more soldiers to the unitMax level 1
Each level increases charge armour penetration by 15%Max level 2
Unlocks Column formationMax level 1
Each level increases charge damage by 15%Max level 2
Each level reduces charge cooldown by 5 secondsMax level 3
Increases charge duration by 2 secondsMax level 1
Increases charge damage by 15%. Decreases all defences by 10%Max level 1
Charging dazes enemy unitsMax level 1
Increases charge damage by 10%Max level 1

Skills

1

Push of Pike

Order your unit to charge a designated location. This inflicts high piercing damage on enemies in the unit's path. When used in Column formation, this damage effect will be greatly increased.

2

Last Stand

Last Stand

Formations

Dispersed

The unit spreads out a little to lessen the damage from ranged attacks.

Line

The unit form two staggered rows. Effective when advancing.

Column

A formation suitable for making fast charges.

Guide

Playstyle

  1. F3 Column for buffs
  2. Wait for raid glow
  3. Charge, then press 2 after impact
  4. Try to leave if you can and repeat, otherwise let them die as heroes

Doctrines

Highest level you can.

Mandatory

  • Unit Damage Doctrine V (+120 unit DMG, +80 all-type)
  • Hero Damage Doctrine V (+115 hero DMG, +110 all AP)
  • Piercing Damage Doctrine (+80 piercing DMG, +120 piercing AP)
  • Mobility Doctrine V (+7% movement speed, unlocks Sprint +15% for 12s)
  • BloodThirsty (Lifesteal & DMG)