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← Units · Infantry

Prefecture Guards portrait

Prefecture Guards

AT3 · MasteryInfantryBuckler Shield

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

155Base Leadership
Leadership Doctrine
Standard-16% leadership130
Premium-10% leadership139

Veterancy Line

Increases slashing armour penetration by 5%Max level 1
Each level increases slashing damage by 2%Max level 3
Unlocks Shield Wall formationMax level 1
Each level increases critical value by 4%Max level 2
Increases Prefecture Drill's damage by 10%Max level 1
Each level reduces Prefecture Drill's cooldown by 5 secondsMax level 3
Each level increases slashing armour penetration by 5%Max level 3
Each level increases Prefecture Drill's damage by 10%Max level 2
Reduces Prefecture Drill's cooldown by 20 secondsMax level 1
Reduces ranged damage taken by 10%Max level 1
Each level increases blocking by 40Max level 3
Reduces Prefecture Drill's cooldown by 5 secondsMax level 1
Each level increases slashing defence by 4.5%Max level 2
Each level increases Prefecture Drill's damage by 10%Max level 3
Each level reduces ranged damage taken by 10%Max level 2
Increases the number of enemies each soldier can attack with a single strike by 1Max level 1
Increases movement speed by 5%Max level 1
Increases blunt defence by 6%Max level 1
Each level adds 2 more soldiers to the unitMax level 2
Each level increases slashing defence by 4.5%Max level 2
Increases blunt defence by 6%Max level 1
Hover or focus a node for detail.

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 18

Basic

Health
5,202
Strength
28
Speed
5.5
Labour
3.92

Attack

Slashing damage
1,485
Blunt damage
316
Slashing armour pen.
1,352
Blunt armour pen.
362

Defence

Piercing defence
403
Slashing defence
398
Blunt defence
187
Block
400
Block recovery
40

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

9 changes
  1. BuffSource ↗
    • Base health: 5969 → 6202
    • Base Slashing Armour Penetration: 1240 → 1352
    • Base Slashing Damage: 1332 → 1485
  2. BuffSource ↗
    • Leadership 170 → 155.
    • Fixed a behavior issue with [Prefecture Guards] after learning the mastery node 8, where [Cover Commander] might malfunction.
  3. FixSource ↗
    • Fixed the issue where activating the [Rally to Me] skill of [Prefecture Guards] refreshed the cooldown of [Ironcap Charge].
  4. RebalanceSource ↗
    • The node of "Decrease Unit Losses in the World, Unit Resupply Cost" changed to "Increase Slashing Defense, Blunt Defense".
  5. BuffSource ↗
    • Leadership 180 → 170.
  6. FixSource ↗
    • Resolved an issue where Prefecture Guards' skill "Prefecture Drill" would not take effect after using "Cover Commander".
  7. BuffSource ↗
    • Initial Health 5501 → 5796
    • Health/level 154 → 173
    • Slashing Armour Penetration 1128 → 1240
  8. FixSource ↗
    • Fixed a bug which caused formation points to disappear when there was less than 3 Prefecture Guards around a Warlord.
  9. RebalanceSource ↗
    • Basic Piercing Defence has increased from 324 to 404.
    • Basic Slashing Defence has increased from 388 to 398.
    • Base HP has increased from 5116 to 5501.
    • Health increase per level is reduced from 179 to 154.

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