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← Units · Cavalry

Selemchid Cavalry portrait

Selemchid Cavalry

DT3CavalryMeleeMount: Courser

WIPBlob, Flank, Skirmish and Duelling ratings coming soon.

150Base Leadership
Leadership Doctrine
Standard-16% leadership126
Premium-10% leadership135

Veterancy Line

Increases slashing damage by 2%Max level 1
Each level increases charge damage by 7%Max level 2
Each level increases slashing armour penetration by 5%Max level 3
Each level increases charge damage by 7%Max level 2
Reduces charge cooldown by 3 secondsMax level 1
Increases damage dealt to infantry by 10%Max level 1
Each level increases slashing damage by 2%Max level 2
Reduces charge cooldown by 3 secondsMax level 1
Increases damage dealt to infantry by 15%Max level 1
Increases movement speed by 5%Max level 1
Adds 2 more soldiers to the unitMax level 1
Each level increases health by 3%Max level 3
Increases damage dealt in Field Battles by 5%Max level 3
Increases movement speed by 5%Max level 1
Decreases unit food consumption by 20%Max level 1
Increases movement speed by 5%Max level 1
Increases damage dealt in Field Battles by 5%Max level 1
Hover or focus a node for detail.

Guide

WIPWritten guide not up yet. The combat data below is live; these sections get Amya's notes later.

Counters

Playstyle

Where You Should Be

Tips & Tricks

Doctrines

Attributes

Lvl 1 & 18

Basic

Health
4,932
Strength
21
Speed
10
Labour
2.35

Attack

Piercing damage
946
Slashing damage
1,206
Piercing armour pen.
915
Slashing armour pen.
1,246

Defence

Piercing defence
166
Slashing defence
275
Blunt defence
195

WIPMax level stats are not in yet. Switch back to Lvl 1 for the unit's current attributes.

Balance history

8 changes
  1. RebalanceSource ↗
    • The node of "Decrease Unit Losses in the World, Unit Resupply Cost" changed to "Increase movement speed".
  2. BuffSource ↗
    • Soldiers 18 → 21.
    • Leadership 170 → 150.
  3. BuffSource ↗
    • Increased the slashing armor penetration damage to moving attack and [Charge] by 30%. The bonus cap for earning benefits from movement speed now is increased to 60% (was 30%).
    • When moving in high speed, Selemchid Cavalry now can hit one more enemy than before, and can slightly knock back enemy units.
    • Increased the attack frequency when moving, now the connection between 2 consecutive attacks is more smooth.
    • Improved Selemchid Cavalry's ability in predicting enemy's attack when moving, it now adapts to their movement speed.
  4. BuffSource ↗
    • Piercing Damage increased by 45.
  5. BuffSource ↗
    • Piercing damage increased by 44 and slashing damage by 28.
  6. FixSource ↗
    • Resolved an issue where the following units could not properly interact with supply points: Sipahis, Winged Hussars, Selemchid Cavalry, Falconettii Gunners, and Fortebraccio Pikemen.
  7. FixSource ↗
    • Fixed an issue where Selemchid Cavalry, Khorchins, Kheshigs, Ironcap Bowriders and Fire Lancers didn't correctly form when in Scatter Formation.
  8. NewSource ↗
    • Added [Wedge] formation for the Selemchid Cavalry.

Seasonal Challenges

16 quests
Tier 1 quests8 quests
  • In Field or Siege Battles, take 2-Star or better units into battle 0/7 times.
  • In Field or Siege Battles, use a sword cavalry unit in battle and win 0/2 times.
  • In Field or Siege Battles, kill 0/40 sword cavalry.
  • In Field or Siege Battles, use spearmen to take 0/1,200,000 damage.
  • Earn 0/10 'Shatter the Ranks' badges.
  • In Expeditions, get an A rating or better 0/6 times.
  • Win 0/2 Free Battles.
  • Search 0/10 loot sites in the open world.
Sourced from @lx__
Tier 2 quests8 quests
  • In Field or Siege Battles, have any unit's kill/death ratio reach 1 or above 0/5
  • In Field or Siege Battles, get a B+ rating or better 0/5 times.
  • In Field or Siege Battles, kill 0/300 troops.
  • In Field or Siege Battles, kill 0/10 heroes.
  • In Expeditions, take 2-star units into battle 0/6 times.
  • Win a total of 0/2 Deathmatches.
  • Achieve victory in 0/4 Raider Camps or Bandit Raids.
  • Complete 0/8 Fief Quests.
Sourced from @lx__

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