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Gears · Weapons · Short Bow

SC

Shadow Chase

Short BowEpic

Set bonus

An Epic weapon: higher base stats, but it does not activate a set bonus.

What it changes

Forged from the Shadow Chase Schematics. It adds a passive.

  • Shadow Chase Schematics can be forged into Shadow Chase.
  • Basic Effects: After the third stage Enhanced Shoot of Common Shoot, continuously cast Enhanced Shoot.

Weapon affixes

Evasive Rolling Escape5 tiers
  1. After casting Rolling Escape, gain 20% damage reduction, which decays rapidly over 3 seconds.
  2. After casting Rolling Escape, gain 25% damage reduction, which decays rapidly over 3 seconds.
  3. After casting Rolling Escape, gain 30% damage reduction, which decays rapidly over 3 seconds.
  4. After casting Rolling Escape, gain 35% damage reduction, which decays rapidly over 3 seconds.
  5. After casting Rolling Escape, gain 45% damage reduction, which decays rapidly over 3 seconds.
Exhausting Throw Bola5 tiers
  1. Throw Bola deducts 240 Stamina upon hitting an enemy.
  2. Throw Bola deducts 280 Stamina upon hitting an enemy.
  3. Throw Bola deducts 320 Stamina upon hitting an enemy.
  4. Throw Bola deducts 360 Stamina upon hitting an enemy.
  5. Throw Bola deducts 400 Stamina upon hitting an enemy.
Sidestep Empowerment5 tiers
  1. Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 50%.
  2. Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 60%.
  3. Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 70%.
  4. Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 80%.
  5. Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 100%.
Continuous Momentum5 tiers
  1. Each cast of Enhanced Shoot increases damage by 2.5%, up to a maximum of 25%, lasting for 1.5 seconds.
  2. Each cast of Enhanced Shoot increases damage by 3%, up to a maximum of 30%, lasting for 1.5 seconds.
  3. Each cast of Enhanced Shoot increases damage by 3.5%, up to a maximum of 35%, lasting for 1.5 seconds.
  4. Each cast of Enhanced Shoot increases damage by 4%, up to a maximum of 40%, lasting for 1.5 seconds.
  5. Each cast of Enhanced Shoot increases damage by 5%, up to a maximum of 50%, lasting for 1.5 seconds.
Parting Shot Renewal5 tiers
  1. Each enemy hit by Parting Shot reduces cooldown by 1 second.
  2. Each enemy hit by Parting Shot reduces cooldown by 1.2 seconds.
  3. Each enemy hit by Parting Shot reduces cooldown by 1.4 seconds.
  4. Each enemy hit by Parting Shot reduces cooldown by 1.6 seconds.
  5. Each enemy hit by Parting Shot reduces cooldown by 2 seconds.
Melee Skill Chaining5 tiers
  1. Skills can chain into the third stage of Melee Common Attack, increasing its damage by 60%.
  2. Skills can chain into the third stage of Melee Common Attack, increasing its damage by 70%.
  3. Skills can chain into the third stage of Melee Common Attack, increasing its damage by 80%.
  4. Skills can chain into the third stage of Melee Common Attack, increasing its damage by 100%.
  5. Skills can chain into the third stage of Melee Common Attack, increasing its damage by 120%.

Every line here is the official wording, from October 22 Update Maintenance Log (2026-10-22).

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