Back Gears · Weapons · Short Bow
Shadow Chase
Set bonus
An Epic weapon: higher base stats, but it does not activate a set bonus.
What it changes
Forged from the Shadow Chase Schematics. It adds a passive.
- Shadow Chase Schematics can be forged into Shadow Chase.
- Basic Effects: After the third stage Enhanced Shoot of Common Shoot, continuously cast Enhanced Shoot.
Weapon affixes
Evasive Rolling Escape5 tiers
- After casting Rolling Escape, gain 20% damage reduction, which decays rapidly over 3 seconds.
- After casting Rolling Escape, gain 25% damage reduction, which decays rapidly over 3 seconds.
- After casting Rolling Escape, gain 30% damage reduction, which decays rapidly over 3 seconds.
- After casting Rolling Escape, gain 35% damage reduction, which decays rapidly over 3 seconds.
- After casting Rolling Escape, gain 45% damage reduction, which decays rapidly over 3 seconds.
Exhausting Throw Bola5 tiers
- Throw Bola deducts 240 Stamina upon hitting an enemy.
- Throw Bola deducts 280 Stamina upon hitting an enemy.
- Throw Bola deducts 320 Stamina upon hitting an enemy.
- Throw Bola deducts 360 Stamina upon hitting an enemy.
- Throw Bola deducts 400 Stamina upon hitting an enemy.
Sidestep Empowerment5 tiers
- Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 50%.
- Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 60%.
- Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 70%.
- Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 80%.
- Within 2 seconds after casting Sidestep, Common Shoot damage is increased by 100%.
Continuous Momentum5 tiers
- Each cast of Enhanced Shoot increases damage by 2.5%, up to a maximum of 25%, lasting for 1.5 seconds.
- Each cast of Enhanced Shoot increases damage by 3%, up to a maximum of 30%, lasting for 1.5 seconds.
- Each cast of Enhanced Shoot increases damage by 3.5%, up to a maximum of 35%, lasting for 1.5 seconds.
- Each cast of Enhanced Shoot increases damage by 4%, up to a maximum of 40%, lasting for 1.5 seconds.
- Each cast of Enhanced Shoot increases damage by 5%, up to a maximum of 50%, lasting for 1.5 seconds.
Parting Shot Renewal5 tiers
- Each enemy hit by Parting Shot reduces cooldown by 1 second.
- Each enemy hit by Parting Shot reduces cooldown by 1.2 seconds.
- Each enemy hit by Parting Shot reduces cooldown by 1.4 seconds.
- Each enemy hit by Parting Shot reduces cooldown by 1.6 seconds.
- Each enemy hit by Parting Shot reduces cooldown by 2 seconds.
Melee Skill Chaining5 tiers
- Skills can chain into the third stage of Melee Common Attack, increasing its damage by 60%.
- Skills can chain into the third stage of Melee Common Attack, increasing its damage by 70%.
- Skills can chain into the third stage of Melee Common Attack, increasing its damage by 80%.
- Skills can chain into the third stage of Melee Common Attack, increasing its damage by 100%.
- Skills can chain into the third stage of Melee Common Attack, increasing its damage by 120%.
Every line here is the official wording, from October 22 Update Maintenance Log (2026-10-22).
