← Hero Guides · Weapon
By Amya · Updated 2026-10-15

Short Bow
Loadouts
pick one columnPoison Build with ult
StandardThe standard poison rotation with the ultimate. Every ability marks the target and your auto-attacks explode the marks.
QStunt ArrowStunning ShotIII12sShoots an arrow, dealing 105% Base + 1082 Piercing Damage and inflicting Concussed. Slows enemies by 50% for 3 seconds.
ESteel ArrowSteel-tipped ArrowIII6sQuickly shoots a powerful arrow, dealing 112% Base + 751 Piercing Damage. Pierces 2 enemies. Each enemy hit reduces Ultimate cooldown by 1 second.Effects on EnemiesHits mark enemies for 3 seconds. Basic attacks detonate the mark, dealing 200 + 8% of current health as bleed damage over 2 seconds (0.2s detonation cooldown).
RRollRolling EscapeIII7sLeaps forward or backward (based on input). Grants Invincibility for 0.8 seconds during the leap.Control RemovalRemoves Dazed, Knockdown, and Concussed.BuffMovement speed +20% for 3 seconds.
TPoison Burst UltAngry HornetsIII48sFires 7 arrows simultaneously. Each arrow deals 40% Base + 220 Piercing Damage.Effects on EnemiesPoisoned arrows deal 70 + 0.5% of current health poison damage per second for 8 seconds.Rotate auto-attack into spell into auto-attack: the spells cancel the animations, so you gain DPS. If you run out of rotation, jump straight after each auto-attack.
Warbreaker Warbreaker in a poison meta, Rogue if you play for auto-attacks.
Poison Build without ult
Two CCDrops the ultimate for a second control tool. Plays almost the same.
QStunt ArrowStunning ShotIII12sShoots an arrow, dealing 105% Base + 1082 Piercing Damage and inflicting Concussed. Slows enemies by 50% for 3 seconds.
ESteel ArrowSteel-tipped ArrowIII6sQuickly shoots a powerful arrow, dealing 112% Base + 751 Piercing Damage. Pierces 2 enemies. Each enemy hit reduces Ultimate cooldown by 1 second.Effects on EnemiesHits mark enemies for 3 seconds. Basic attacks detonate the mark, dealing 200 + 8% of current health as bleed damage over 2 seconds (0.2s detonation cooldown).
RRollRolling EscapeIII7sLeaps forward or backward (based on input). Grants Invincibility for 0.8 seconds during the leap.Control RemovalRemoves Dazed, Knockdown, and Concussed.BuffMovement speed +20% for 3 seconds.
TBolaThrow BolaIII9sThrows a lasso forward, dealing 211% Base + 1442 Blunt Damage to the first enemy hit and inflicting Knockdown. Dismounts enemies.Two CC, Stunt Arrow and Bola at the same time, may be the better call. Adapt to your liking.
Warbreaker Warbreaker in a poison meta, Rogue if you play for auto-attacks.
Good to know
- Best gender
- Male (way faster roll animation) (animation change depending on it)
- Aiming
- Hero: Assisted on, Locked on · Units: Assisted off, Locked off
Crafting
Weapon
- Must roll
- Piercing DMG / piercing Pen
- Aim for
- Piercing Damage~251+max 418Piercing Pen~352+max 586
Rule of thumb: get your main damage and penetration to 60% of max. The ceilings are the Legendary rolls on the Wild Swan.
- Also good
- Agi / str
Armour
- Roll order
- SLeadershipLeadership increases the number of units you can take into battle, making it the best value out of every stat you could wish to get.AAHP / Crit ValueAPiercing Def / Slash/Piercing dmg depending on your weaponBRest
- Attributes
- Agility
Best runes this season When a slot says "Pick one", both runes are playable: take the one that fits how you play. Helm: both are playable, but I prefer Crown Soul's extra 10% unit damage reduction over Abyssal Rift's poison, unless you play a diving class. Bracers: Diving Eagle is a must if you run lance cavalry in your warband. It costs 3, so drop Yang Fire VII for it. If you don't run Buckler or Poleaxe units, take Yang Fire VII and VIII on the armour instead.
Guide
Both builds will be really similar in the way you play them. Shortbow before Epic Schematic is UNPLAYABLE: the base DMG is so low that it’s useless. The class became something (still insanely far away from good) with Epic Schematic, as it unlocks a poison stack passive.
Each ability you hit will MARK the enemy with a poison stack, and these poison stacks will be exploded by AA. These marks deal HP% DMG.
Between every AA you will send one spell, basically doing AA -> spell -> AA -> spell -> AA -> spell, rotating the best you can, as spells will cancel the animations and you will have more DPS. If you run out of spell rotation, jumping instantly after each AA will also make you gain DPS.
Both builds rely on hitting spells, marking the enemy and then making them explode with AA. With that you can hit ANY target and will always do -40% to -60% of their HP. You will have a LOT of DMG but kills are harder to get, as your DMG drops HEAVILY when the target gets to lower HP%.
Poison Build with ultThe standard poison rotation with the ultimate.
- Steel Arrow
- Stunt Arrow
- Roll
- Poison Burst Ult
Poison Build without ultDrops the ult for a second CC.
Currently taking 2 CC (Stunt Arrow and Bola at the same time may be better, adapt to your liking).














